Documentation / device / FrameBufferTextureAttachment
Interface: FrameBufferTextureAttachment
Defined in: libs/device/src/gpuobject.ts:1066
Frame buffer texture attachment information
Properties
texture?
optionaltexture?:BaseTexture
Defined in: libs/device/src/gpuobject.ts:1068
Texture for this attachment
face?
optionalface?:number
Defined in: libs/device/src/gpuobject.ts:1070
The attached face index for cube texture
layer?
optionallayer?:number
Defined in: libs/device/src/gpuobject.ts:1072
The layer index for array texture
level?
optionallevel?:number
Defined in: libs/device/src/gpuobject.ts:1074
Which mipmap level is currently attached
generateMipmaps?
optionalgenerateMipmaps?:boolean
Defined in: libs/device/src/gpuobject.ts:1076
Whether automatically generate mipmaps for color attachments