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Documentation / scene / AbstractPostEffect

Class: AbstractPostEffect

Defined in: libs/scene/src/posteffect/posteffect.ts:116

Base class for any type of post effect

Extends

  • Disposable

Extended by

Constructors

Constructor

new AbstractPostEffect(): AbstractPostEffect

Defined in: libs/scene/src/posteffect/posteffect.ts:124

Creates an instance of a post effect

Returns

AbstractPostEffect

Overrides

Disposable.constructor

Properties

_enabled

protected _enabled: boolean

Defined in: libs/scene/src/posteffect/posteffect.ts:118


_layer

protected _layer: PostEffectLayer

Defined in: libs/scene/src/posteffect/posteffect.ts:119

Accessors

disposed

Get Signature

get disposed(): boolean

Defined in: libs/base/dist/index.d.ts:6107

Returns

boolean

Inherited from

Disposable.disposed


enabled

Get Signature

get enabled(): boolean

Defined in: libs/scene/src/posteffect/posteffect.ts:130

Whether this post effect is enabled

Returns

boolean

Set Signature

set enabled(val): void

Defined in: libs/scene/src/posteffect/posteffect.ts:133

Parameters
val

boolean

Returns

void


layer

Get Signature

get layer(): PostEffectLayer

Defined in: libs/scene/src/posteffect/posteffect.ts:137

Whether this post effect will be rendered at opaque phase

Returns

PostEffectLayer

Methods

on()

on<K>(type, listener, context?): void

Defined in: libs/base/dist/index.d.ts:630

IEventTarget.on

Type Parameters

K

K extends "dispose"

Parameters

type

K

listener

EventListener<{ dispose: []; }, K>

context?

unknown

Returns

void

Inherited from

Disposable.on


once()

once<K>(type, listener, context?): void

Defined in: libs/base/dist/index.d.ts:634

IEventTarget.once

Type Parameters

K

K extends "dispose"

Parameters

type

K

listener

EventListener<{ dispose: []; }, K>

context?

unknown

Returns

void

Inherited from

Disposable.once


off()

off<K>(type, listener?, context?): void

Defined in: libs/base/dist/index.d.ts:638

IEventTarget.off

Type Parameters

K

K extends "dispose"

Parameters

type

K

listener?

EventListener<{ dispose: []; }>

context?

unknown

Returns

void

Inherited from

Disposable.off


dispatchEvent()

dispatchEvent<K>(type, ...args): void

Defined in: libs/base/dist/index.d.ts:642

IEventTarget.dispatchEvent

Type Parameters

K

K extends "dispose"

Parameters

type

K

args

...object[K]

Returns

void

Inherited from

Disposable.dispatchEvent


dispose()

dispose(): void

Defined in: libs/base/dist/index.d.ts:6108

Returns

void

Inherited from

Disposable.dispose


needFlip()

needFlip(device): boolean

Defined in: libs/scene/src/posteffect/posteffect.ts:145

Check if the post effect should be rendered upside down.

Parameters

device

AbstractDevice

The device object

Returns

boolean

true if the post effect should be rendered upside down


requireLinearDepthTexture()

requireLinearDepthTexture(_ctx): boolean

Defined in: libs/scene/src/posteffect/posteffect.ts:152

Checks whether this post effect requires the linear depth texture

Parameters

_ctx

DrawContext

Returns

boolean

true if the linear depth texture is required.


requireDepthAttachment()

requireDepthAttachment(_ctx): boolean

Defined in: libs/scene/src/posteffect/posteffect.ts:159

Checks whether this post effect requires the scene depth buffer

Parameters

_ctx

DrawContext

Returns

boolean

true if the scene depth buffer is required.


requireMotionVectorTexture()

requireMotionVectorTexture(_ctx): boolean

Defined in: libs/scene/src/posteffect/posteffect.ts:166

Checks whether this post effect requires the motion vector texture

Parameters

_ctx

DrawContext

Returns

boolean

true if the motion vector texture is required.


requireHiZTexture()

requireHiZTexture(_ctx): boolean

Defined in: libs/scene/src/posteffect/posteffect.ts:170

Checks whether this post effect requires the Hi-Z depth pyramid.

Parameters

_ctx

DrawContext

Returns

boolean


requireHiZNearest()

requireHiZNearest(_ctx): boolean

Defined in: libs/scene/src/posteffect/posteffect.ts:181

Checks whether this post effect requires the Hi-Z pyramid's nearest-depth channel, which answers "how close is the nearest surface in this screen region" rather than the farthest-depth channel's occlusion question.

Implies AbstractPostEffect.requireHiZTexture; an effect that needs the nearest channel does not have to request the pyramid separately.

Parameters

_ctx

DrawContext

Returns

boolean


requireSceneNormalTexture()

requireSceneNormalTexture(_ctx): boolean

Defined in: libs/scene/src/posteffect/posteffect.ts:185

Checks whether this post effect requires opaque-scene world normals.

Parameters

_ctx

DrawContext

Returns

boolean


requireSceneRoughnessTexture()

requireSceneRoughnessTexture(_ctx): boolean

Defined in: libs/scene/src/posteffect/posteffect.ts:189

Checks whether this post effect requires opaque-scene roughness data.

Parameters

_ctx

DrawContext

Returns

boolean


requireShadowMask()

requireShadowMask(_ctx): boolean

Defined in: libs/scene/src/posteffect/posteffect.ts:200

Checks whether this post effect requires the screen-space shadow mask.

When true and the mask was produced this frame, the effect can sample DrawContext.shadowMaskTexture in its apply() body; the graph keeps the mask alive for the effect's pass.

Parameters

_ctx

DrawContext

Returns

boolean

true if the shadow mask is required.


apply()

apply(ctx, inputColorTexture, sceneDepthTexture, srgbOutput): void

Defined in: libs/scene/src/posteffect/posteffect.ts:224

Apply the post effect

Parameters

ctx

DrawContext

inputColorTexture

Texture2D

The previous scene color texture

sceneDepthTexture

Texture2D

The linear scene depth texture

srgbOutput

boolean

Whether the result should be gamma corrected

Returns

void

Remarks

The frame buffer of the post effect is already set when apply() is called.


setup()

setup(s): RGHandle

Defined in: libs/scene/src/posteffect/posteffect.ts:239

Declare this effect's passes on the render graph.

The default implementation wraps AbstractPostEffect.apply into a single graph pass, so effects only overriding apply() work unchanged. Multi-pass effects override this method to declare each internal step as its own pass, calling PostEffectSetupContext.createOutput inside the final pass.

Parameters

s

PostEffectSetupContext

Build-time setup context.

Returns

RGHandle

The effect's output color handle.


passThrough()

protected passThrough(ctx, inputColorTexture, srgbOutput, renderStates?): void

Defined in: libs/scene/src/posteffect/posteffect.ts:344

Parameters

ctx

DrawContext

Draw context

inputColorTexture

Texture2D

Input color texture

srgbOutput

boolean

Whether the result should be gamma corrected

renderStates?

RenderStateSet

Returns

void


drawFullscreenQuad()

protected drawFullscreenQuad(renderStateSet?): void

Defined in: libs/scene/src/posteffect/posteffect.ts:363

Draws a fullscreen quad

Parameters

renderStateSet?

RenderStateSet

Render states that will be used when drawing the fullscreen quad.

Returns

void


onDispose()

protected onDispose(): void

Defined in: libs/scene/src/posteffect/posteffect.ts:376

Returns

void

Overrides

Disposable.onDispose

Released under the MIT License.