Documentation / scene / SharedModel
Class: SharedModel
Defined in: libs/scene/src/asset/model.ts:840
Model information that can be shared by multiple model nodes
Extends
Disposable
Constructors
Constructor
new SharedModel():
SharedModel
Defined in: libs/scene/src/asset/model.ts:877
Creates an instance of SharedModel
Returns
SharedModel
Overrides
Disposable.constructor
Accessors
disposed
Get Signature
get disposed():
boolean
Defined in: libs/base/dist/index.d.ts:6065
Returns
boolean
Inherited from
Disposable.disposed
scenes
Get Signature
get scenes():
AssetScene[]
Defined in: libs/scene/src/asset/model.ts:897
All scenes that the model contains
Returns
primitives
Get Signature
get primitives():
AssetPrimitiveInfo[]
Defined in: libs/scene/src/asset/model.ts:901
All Primitives that the model contains
Returns
nodes
Get Signature
get nodes():
AssetHierarchyNode[]
Defined in: libs/scene/src/asset/model.ts:905
All nodes that the model contains
Returns
animations
Get Signature
get animations():
AssetAnimationData[]
Defined in: libs/scene/src/asset/model.ts:909
All animations that the model contains
Returns
skeletons
Get Signature
get skeletons():
AssetSkeleton[]
Defined in: libs/scene/src/asset/model.ts:913
All skeletons that the model contains
Returns
springBoneColliders
Get Signature
get springBoneColliders():
AssetSpringBoneCollider[]
Defined in: libs/scene/src/asset/model.ts:917
All SpringBone colliders that the model contains
Returns
springBoneColliderGroups
Get Signature
get springBoneColliderGroups():
AssetSpringBoneColliderGroup[]
Defined in: libs/scene/src/asset/model.ts:921
All SpringBone collider groups that the model contains
Returns
AssetSpringBoneColliderGroup[]
springBones
Get Signature
get springBones():
AssetSpringBone[]
Defined in: libs/scene/src/asset/model.ts:925
All SpringBone springs that the model contains
Returns
jointDynamicsColliders
Get Signature
get jointDynamicsColliders():
AssetJointDynamicsCollider[]
Defined in: libs/scene/src/asset/model.ts:929
SpringBone colliders converted to Zephyr3D JointDynamics collider format
Returns
jointDynamicsSpringBones
Get Signature
get jointDynamicsSpringBones():
AssetJointDynamicsSpringBone[]
Defined in: libs/scene/src/asset/model.ts:933
SpringBone springs converted to Zephyr3D JointDynamics system format
Returns
AssetJointDynamicsSpringBone[]
morphTargetGroups
Get Signature
get morphTargetGroups():
AssetMorphTargetGroup[]
Defined in: libs/scene/src/asset/model.ts:937
Model-level morph target groups, commonly facial expressions.
Returns
activeScene
Get Signature
get activeScene():
number
Defined in: libs/scene/src/asset/model.ts:941
The active scene of the model
Returns
number
Set Signature
set activeScene(
val):void
Defined in: libs/scene/src/asset/model.ts:944
Parameters
val
number
Returns
void
Methods
on()
on<
K>(type,listener,context?):void
Defined in: libs/base/dist/index.d.ts:594
IEventTarget.on
Type Parameters
K
K extends "dispose"
Parameters
type
K
listener
EventListener<{ dispose: []; }, K>
context?
unknown
Returns
void
Inherited from
Disposable.on
once()
once<
K>(type,listener,context?):void
Defined in: libs/base/dist/index.d.ts:598
IEventTarget.once
Type Parameters
K
K extends "dispose"
Parameters
type
K
listener
EventListener<{ dispose: []; }, K>
context?
unknown
Returns
void
Inherited from
Disposable.once
off()
off<
K>(type,listener?,context?):void
Defined in: libs/base/dist/index.d.ts:602
IEventTarget.off
Type Parameters
K
K extends "dispose"
Parameters
type
K
listener?
EventListener<{ dispose: []; }>
context?
unknown
Returns
void
Inherited from
Disposable.off
dispatchEvent()
dispatchEvent<
K>(type, ...args):void
Defined in: libs/base/dist/index.d.ts:606
IEventTarget.dispatchEvent
Type Parameters
K
K extends "dispose"
Parameters
type
K
args
...object[K]
Returns
void
Inherited from
Disposable.dispatchEvent
dispose()
dispose():
void
Defined in: libs/base/dist/index.d.ts:6066
Returns
void
Inherited from
Disposable.dispose
getImage()
getImage(
index):AssetImageInfo
Defined in: libs/scene/src/asset/model.ts:947
Parameters
index
number
Returns
setImage()
setImage(
index,img):void
Defined in: libs/scene/src/asset/model.ts:950
Parameters
index
number
img
Returns
void
getMaterial()
getMaterial(
hash):AssetMaterial
Defined in: libs/scene/src/asset/model.ts:953
Parameters
hash
string
Returns
setMaterial()
setMaterial(
hash,material):void
Defined in: libs/scene/src/asset/model.ts:956
Parameters
hash
string
material
Returns
void
addPrimitive()
addPrimitive(
prim):void
Defined in: libs/scene/src/asset/model.ts:959
Parameters
prim
Returns
void
addMorphTargetGroup()
addMorphTargetGroup(
group):void
Defined in: libs/scene/src/asset/model.ts:1203
Adds a model-level morph target group.
Parameters
group
Morph target group to add
Returns
void
clearMorphTargetGroups()
clearMorphTargetGroups():
void
Defined in: libs/scene/src/asset/model.ts:1211
Removes all model-level morph target groups.
Returns
void
getMorphTargetGroup()
getMorphTargetGroup(
name):AssetMorphTargetGroup
Defined in: libs/scene/src/asset/model.ts:1219
Finds a model-level morph target group by name.
Parameters
name
string
Group name
Returns
The matching group, or null if not found
buildMorphTargetGroupsByName()
buildMorphTargetGroupsByName():
AssetMorphTargetGroup[]
Defined in: libs/scene/src/asset/model.ts:1226
Builds morph target groups by collecting morph target names from every mesh.
Returns
Generated morph target groups
addSkeleton()
addSkeleton(
skeleton):void
Defined in: libs/scene/src/asset/model.ts:1259
Adds a skeleton to the scene
Parameters
skeleton
The skeleton to be added
Returns
void
addAnimation()
addAnimation(
animation):void
Defined in: libs/scene/src/asset/model.ts:1266
Adds an animation to the scene
Parameters
animation
The animation to be added
Returns
void
writePrimitive()
staticwritePrimitive(vfs,primitive,path):Promise<void>
Defined in: libs/scene/src/asset/model.ts:1269
Parameters
vfs
VFS
primitive
path
string
Returns
Promise<void>
preprocess()
preprocess(
manager,name,destPath,srcVFS,dstVFS):Promise<void>
Defined in: libs/scene/src/asset/model.ts:1298
preprocess
Parameters
manager
name
string
destPath
string
srcVFS
VFS
dstVFS
VFS
Returns
Promise<void>
createJointDynamics()
createJointDynamics(
rootNode,nodeMap):void
Defined in: libs/scene/src/asset/model.ts:1448
Parameters
rootNode
nodeMap
Map<AssetHierarchyNode, SceneNode>
Returns
void
createSceneNode()
createSceneNode(
manager,scene,instancing,saveMeshes,saveSkeletons,saveAnimations,saveJointDynamics,srcVFS):Promise<SceneNode>
Defined in: libs/scene/src/asset/model.ts:1628
Parameters
manager
scene
instancing
boolean
saveMeshes
boolean
saveSkeletons
boolean
saveAnimations
boolean
saveJointDynamics
boolean
srcVFS
VFS
Returns
Promise<SceneNode>
onDispose()
protectedonDispose():void
Defined in: libs/scene/src/asset/model.ts:2018
Returns
void
Overrides
Disposable.onDispose