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Documentation / scene / gradient

Function: gradient() ​

gradient(scope, p, t): PBShaderExp

Defined in: libs/scene/src/shaders/noise.ts:240

Generate random float value from a vec2

Parameters ​

scope ​

PBInsideFunctionScope

Current shader scope

p ​

PBShaderExp

random seed

t ​

number | PBShaderExp

Returns ​

PBShaderExp

random float value

Released under the MIT License.