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Documentation / scene / gradient

Function: gradient()

gradient(scope, p, t): PBShaderExp

Defined in: libs/scene/src/shaders/noise.ts:240

Generate random float value from a vec2

Parameters

scope

PBInsideFunctionScope

Current shader scope

p

PBShaderExp

random seed

t

number | PBShaderExp

Returns

PBShaderExp

random float value

Released under the MIT License.