Documentation / scene / gradient
Function: gradient()
gradient(
scope,p,t):PBShaderExp
Defined in: libs/scene/src/shaders/noise.ts:240
Generate random float value from a vec2
Parameters
scope
PBInsideFunctionScope
Current shader scope
p
PBShaderExp
random seed
t
number | PBShaderExp
Returns
PBShaderExp
random float value