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Documentation / scene / RGHandle

Class: RGHandle

Defined in: libs/scene/src/render/rendergraph/types.ts:56

Opaque handle referencing a resource within the render graph.

Handles are obtained from RGPassBuilder.createTexture, RGPassBuilder.createFramebuffer, RenderGraph.importTexture, or RGPassBuilder.write. They are lightweight identifiers used to declare dependencies between passes.

Accessors

name

Get Signature

get name(): string

Defined in: libs/scene/src/render/rendergraph/types.ts:69

Debug-friendly name of the referenced resource.

Returns

string

Released under the MIT License.