Documentation / scene / PickTarget
Type Alias: PickTarget
PickTarget =
object
Defined in: libs/scene/src/render/drawable.ts:32
Picking result target container.
Use to override/annotate which scene node (and optional label) a drawable should report when GPU picking or raycast returns a hit.
Properties
node
node:
SceneNode
Defined in: libs/scene/src/render/drawable.ts:32
label?
optionallabel?:string
Defined in: libs/scene/src/render/drawable.ts:32