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Documentation / scene / PickTarget

Type Alias: PickTarget

PickTarget = object

Defined in: libs/scene/src/render/drawable.ts:32

Picking result target container.

Use to override/annotate which scene node (and optional label) a drawable should report when GPU picking or raycast returns a hit.

Properties

node

node: SceneNode

Defined in: libs/scene/src/render/drawable.ts:32


label?

optional label?: string

Defined in: libs/scene/src/render/drawable.ts:32

Released under the MIT License.