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Documentation / scene / SSSDebugView

Type Alias: SSSDebugView

SSSDebugView = "none" | "scatter_mask" | "scatter_softness" | "scatter_radius" | "scatter_falloff" | "profile_energy" | "profile_transmission" | "profile_boundary" | "diffuse" | "blur" | "screen_thinness" | "thin_transmission_mask" | "thin_lighting" | "transmission_shadow"

Defined in: libs/scene/src/camera/camera.ts:81

Subsurface Scattering debug visualization modes (implementation-defined).

Released under the MIT License.