Documentation / scene / IMixinPBRCommon
Type Alias: IMixinPBRCommon
IMixinPBRCommon =
object&TextureMixinInstanceTypes<["occlusion","emissive","sheenColor","sheenRoughness","clearcoatIntensity","clearcoatRoughness","clearcoatNormal","transmission","thickness","iridescence","iridescenceThickness"]> &IMixinPBRBRDF
Defined in: libs/scene/src/material/mixins/pbr/common.ts:29
Interface for common PBR mixin
Type Declaration
ior
ior:
number
emissiveColor
emissiveColor:
Vector3
emissiveStrength
emissiveStrength:
number
occlusionStrength
occlusionStrength:
number
rectSpecularScale
rectSpecularScale:
number
transmission
transmission:
boolean
transmissionFactor
transmissionFactor:
number
thicknessFactor
thicknessFactor:
number
attenuationColor
attenuationColor:
Vector3
attenuationDistance
attenuationDistance:
number
sheen
sheen:
boolean
sheenColorFactor
sheenColorFactor:
Vector3
sheenRoughnessFactor
sheenRoughnessFactor:
number
clearcoat
clearcoat:
boolean
clearcoatIntensity
clearcoatIntensity:
number
clearcoatRoughnessFactor
clearcoatRoughnessFactor:
number
iridescence
iridescence:
boolean
iridescenceFactor
iridescenceFactor:
number
iridescenceIor
iridescenceIor:
number
iridescenceThicknessMin
iridescenceThicknessMin:
number
iridescenceThicknessMax
iridescenceThicknessMax:
number
getCommonData()
getCommonData(
scope,albedo,normal,viewVec,TBN):PBShaderExp
Parameters
scope
PBInsideFunctionScope
albedo
PBShaderExp
normal
PBShaderExp
viewVec
PBShaderExp
TBN
PBShaderExp
Returns
PBShaderExp
calculateCommonData()
calculateCommonData(
scope,albedo,normal,viewVec,TBN,data):void
Parameters
scope
PBInsideFunctionScope
albedo
PBShaderExp
normal
PBShaderExp
viewVec
PBShaderExp
TBN
PBShaderExp
data
PBShaderExp
Returns
void
getCommonDatasStruct()
getCommonDatasStruct(
scope):ShaderTypeFunc
Parameters
scope
PBInsideFunctionScope
Returns
ShaderTypeFunc
calculateEmissiveColor()
calculateEmissiveColor(
scope):PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
getF0()
getF0(
scope):PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
getSheenAlbedoScaling()
getSheenAlbedoScaling(
scope,Ndot,sheenColor,sheenRoughness):PBShaderExp
Parameters
scope
PBInsideFunctionScope
Ndot
PBShaderExp
sheenColor
PBShaderExp
sheenRoughness
PBShaderExp
Returns
PBShaderExp
getSheenAlbedoScalingForDirect()
getSheenAlbedoScalingForDirect(
scope,NoV,NoL,sheenColor,sheenRoughness):PBShaderExp
Parameters
scope
PBInsideFunctionScope
NoV
PBShaderExp
NoL
PBShaderExp
sheenColor
PBShaderExp
sheenRoughness
PBShaderExp
Returns
PBShaderExp
directLighting()
directLighting(
scope,lightDir,lightColor,normal,viewVec,commonData,diffuseScale,specularScale,sourceRadiusFactor,outColor):void
Parameters
scope
PBInsideFunctionScope
lightDir
PBShaderExp
lightColor
PBShaderExp
normal
PBShaderExp
viewVec
PBShaderExp
commonData
PBShaderExp
diffuseScale
PBShaderExp
specularScale
PBShaderExp
sourceRadiusFactor
PBShaderExp
outColor
PBShaderExp
Returns
void
directRectLight()
directRectLight(
scope,worldPos,normal,viewVec,commonData,posRange,axisX,axisY,colorIntensity,outColor):void
Parameters
scope
PBInsideFunctionScope
worldPos
PBShaderExp
normal
PBShaderExp
viewVec
PBShaderExp
commonData
PBShaderExp
posRange
PBShaderExp
axisX
PBShaderExp
axisY
PBShaderExp
colorIntensity
PBShaderExp
outColor
PBShaderExp
Returns
void
indirectLighting()
indirectLighting(
scope,normal,viewVec,commonData,outColor,outRoughness?,outDiffuseColor?):void
Parameters
scope
PBInsideFunctionScope
normal
PBShaderExp
viewVec
PBShaderExp
commonData
PBShaderExp
outColor
PBShaderExp
outRoughness?
PBShaderExp
outDiffuseColor?
PBShaderExp
Returns
void