Documentation / scene / temporalResolve
Function: temporalResolve()
temporalResolve(
scope,currentColorTex,historyColorTex,currentDepthTex,motionVectorTex,prevMotionVectorTex,uv,workSize,debug?):PBShaderExp
Defined in: libs/scene/src/shaders/temporal.ts:39
Temporal resolve implementation
Parameters
scope
PBInsideFunctionScope
The shader scope
currentColorTex
PBShaderExp
2D texture that holds the current color
historyColorTex
PBShaderExp
2D texture that holds the history color
currentDepthTex
PBShaderExp
2D texture that holds the scene depth
motionVectorTex
PBShaderExp
2D texture that holds the motion vector
prevMotionVectorTex
PBShaderExp
2D texture that holds the previous motion vector
uv
PBShaderExp
Fragment uv coordinate
workSize
PBShaderExp
Target texture size
debug?
number = TAA_DEBUG_NONE
Value for debugging
Returns
PBShaderExp