Documentation / scene / AssetSubMeshData
Interface: AssetSubMeshData
Defined in: libs/scene/src/asset/model.ts:341
Sub mesh data interface for model loading
Properties
primitive
primitive:
AssetPrimitiveInfo
Defined in: libs/scene/src/asset/model.ts:342
material
material:
AssetMaterial
Defined in: libs/scene/src/asset/model.ts:343
rawPositions
rawPositions:
Float32Array<ArrayBufferLike>
Defined in: libs/scene/src/asset/model.ts:344
rawBlendIndices
rawBlendIndices:
TypedArray
Defined in: libs/scene/src/asset/model.ts:345
rawJointWeights
rawJointWeights:
TypedArray
Defined in: libs/scene/src/asset/model.ts:346
rawSkinInfluenceCount?
optionalrawSkinInfluenceCount?:number
Defined in: libs/scene/src/asset/model.ts:347
name
name:
string
Defined in: libs/scene/src/asset/model.ts:348
numTargets
numTargets:
number
Defined in: libs/scene/src/asset/model.ts:349
targets?
optionaltargets?:Partial<Record<number, {numComponents:number;data:Float32Array[];indices?:Uint32Array[]; }>>
Defined in: libs/scene/src/asset/model.ts:350
targetBox?
optionaltargetBox?:BoundingBox[]
Defined in: libs/scene/src/asset/model.ts:351
morphAttribCount?
optionalmorphAttribCount?:number
Defined in: libs/scene/src/asset/model.ts:352