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Documentation / scene / BoxCreationOptions

Interface: BoxCreationOptions

Defined in: libs/scene/src/shapes/box.ts:9

Creation options for box shape

Extends

Properties

size?

optional size?: number

Defined in: libs/scene/src/shapes/box.ts:11

Size of all axises, default 1


sizeX?

optional sizeX?: number

Defined in: libs/scene/src/shapes/box.ts:13

Size of axis x, default 1


sizeY?

optional sizeY?: number

Defined in: libs/scene/src/shapes/box.ts:15

Size of axis y, default 1


sizeZ?

optional sizeZ?: number

Defined in: libs/scene/src/shapes/box.ts:17

Size of axis z, default 1


anchor?

optional anchor?: number

Defined in: libs/scene/src/shapes/box.ts:19

Anchor


anchorX?

optional anchorX?: number

Defined in: libs/scene/src/shapes/box.ts:21

Anchor X


anchorY?

optional anchorY?: number

Defined in: libs/scene/src/shapes/box.ts:23

Anchor Y


anchorZ?

optional anchorZ?: number

Defined in: libs/scene/src/shapes/box.ts:25

Anchor Z


needNormal?

optional needNormal?: boolean

Defined in: libs/scene/src/shapes/shape.ts:12

true if we need to calculate normals for the shape

Inherited from

ShapeCreationOptions.needNormal


needTangent?

optional needTangent?: boolean

Defined in: libs/scene/src/shapes/shape.ts:14

true if we need to calculate tangents for the shape

Inherited from

ShapeCreationOptions.needTangent


needUV?

optional needUV?: boolean

Defined in: libs/scene/src/shapes/shape.ts:16

true if we need to calculate texture coordinates for the shape

Inherited from

ShapeCreationOptions.needUV


transform?

optional transform?: Matrix4x4

Defined in: libs/scene/src/shapes/shape.ts:18

Transform matrix for the shape

Inherited from

ShapeCreationOptions.transform

Released under the MIT License.