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Documentation / scene / PBRBlueprintOutputName

Type Alias: PBRBlueprintOutputName

PBRBlueprintOutputName = "BaseColor" | "Metallic" | "Roughness" | "Specular" | "Emissive" | "Normal" | "Tangent" | "Opacity" | "SpecularWeight" | "AO"

Defined in: libs/scene/src/material/pbrblueprint.ts:19

Physically-based rendering material driven by blueprint graphs, but shaded by the

Released under the MIT License.