Documentation / scene / PBRBlueprintOutputName
Type Alias: PBRBlueprintOutputName
PBRBlueprintOutputName =
"BaseColor"|"Metallic"|"Roughness"|"Specular"|"Emissive"|"Normal"|"Tangent"|"Opacity"|"SpecularWeight"|"AO"
Defined in: libs/scene/src/material/pbrblueprint.ts:19
Physically-based rendering material driven by blueprint graphs, but shaded by the