Documentation / scene / MorphTargetSourceData
Interface: MorphTargetSourceData
Defined in: libs/scene/src/scene/mesh.ts:74
CPU-side morph target source data used to rebuild GPU morph textures on demand.
Properties
numTargets
numTargets:
number
Defined in: libs/scene/src/scene/mesh.ts:75
numVertices
numVertices:
number
Defined in: libs/scene/src/scene/mesh.ts:76
targets
targets:
Partial<Record<number, {numComponents:number;data:Float32Array[];indices?:Uint32Array[]; }>>
Defined in: libs/scene/src/scene/mesh.ts:77