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Documentation / scene / MorphTargetSourceData

Interface: MorphTargetSourceData

Defined in: libs/scene/src/scene/mesh.ts:74

CPU-side morph target source data used to rebuild GPU morph textures on demand.

Properties

numTargets

numTargets: number

Defined in: libs/scene/src/scene/mesh.ts:75


numVertices

numVertices: number

Defined in: libs/scene/src/scene/mesh.ts:76


targets

targets: Partial<Record<number, { numComponents: number; data: Float32Array[]; indices?: Uint32Array[]; }>>

Defined in: libs/scene/src/scene/mesh.ts:77

Released under the MIT License.