Skip to content

Documentation / scene / MorphTargetSourceData

Interface: MorphTargetSourceData ​

Defined in: libs/scene/src/scene/mesh.ts:74

CPU-side morph target source data used to rebuild GPU morph textures on demand.

Properties ​

numTargets ​

numTargets: number

Defined in: libs/scene/src/scene/mesh.ts:75


numVertices ​

numVertices: number

Defined in: libs/scene/src/scene/mesh.ts:76


targets ​

targets: Partial<Record<number, { numComponents: number; data: Float32Array[]; indices?: Uint32Array[]; }>>

Defined in: libs/scene/src/scene/mesh.ts:77

Released under the MIT License.