Documentation / scene / perlinNoise3D
Function: perlinNoise3D()
perlinNoise3D(
scope,p):PBShaderExp
Defined in: libs/scene/src/shaders/noise.ts:273
Generate a float perlin noise value from a vec3
Parameters
scope
PBInsideFunctionScope
Current shader scope
p
PBShaderExp
3d vector
Returns
PBShaderExp
a float noise value