Documentation / scene / NodeConnection
Interface: NodeConnection
Defined in: libs/scene/src/utility/blueprint/node.ts:42
Represents a connection between two nodes
Remarks
Defines the complete information for connecting from an output slot of one node to an input slot of another node.
Example
typescript
const connection: NodeConnection = {
targetNodeId: 42,
startSlotId: 0, // Output slot of source node
endSlotId: 1 // Input slot of target node
};Properties
targetNodeId
targetNodeId:
number
Defined in: libs/scene/src/utility/blueprint/node.ts:43
startSlotId
startSlotId:
number
Defined in: libs/scene/src/utility/blueprint/node.ts:44
endSlotId
endSlotId:
number
Defined in: libs/scene/src/utility/blueprint/node.ts:45