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Documentation / scene / MeshUpdateCallback

Type Alias: MeshUpdateCallback

MeshUpdateCallback = (frameId, elapsedInSeconds, deltaInSeconds) => void

Defined in: libs/scene/src/scene/mesh.ts:39

Callback invoked after a mesh finishes its per-frame update.

Parameters

frameId

number

elapsedInSeconds

number

deltaInSeconds

number

Returns

void

Released under the MIT License.