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Documentation / scene / MeshUpdateCallback

Type Alias: MeshUpdateCallback ​

MeshUpdateCallback = (frameId, elapsedInSeconds, deltaInSeconds) => void

Defined in: libs/scene/src/scene/mesh.ts:46

Callback invoked after a mesh finishes its per-frame update.

Parameters ​

frameId ​

number

elapsedInSeconds ​

number

deltaInSeconds ​

number

Returns ​

void

Released under the MIT License.