Documentation / scene / MeshUpdateCallback
Type Alias: MeshUpdateCallback
MeshUpdateCallback = (
frameId,elapsedInSeconds,deltaInSeconds) =>void
Defined in: libs/scene/src/scene/mesh.ts:39
Callback invoked after a mesh finishes its per-frame update.
Parameters
frameId
number
elapsedInSeconds
number
deltaInSeconds
number
Returns
void