Documentation / scene / perlinNoise2D
Function: perlinNoise2D()
perlinNoise2D(
scope,p):PBShaderExp
Defined in: libs/scene/src/shaders/noise.ts:260
Generate a float perlin noise value from a vec2
Parameters
scope
PBInsideFunctionScope
Current shader scope
p
PBShaderExp
2d vector
Returns
PBShaderExp
a float noise value