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Documentation / scene / perlinNoise2D

Function: perlinNoise2D()

perlinNoise2D(scope, p): PBShaderExp

Defined in: libs/scene/src/shaders/noise.ts:260

Generate a float perlin noise value from a vec2

Parameters

scope

PBInsideFunctionScope

Current shader scope

p

PBShaderExp

2d vector

Returns

PBShaderExp

a float noise value

Released under the MIT License.