Documentation / scene / AbstractPostEffect
Class: AbstractPostEffect
Defined in: libs/scene/src/posteffect/posteffect.ts:115
Base class for any type of post effect
Extends
Disposable
Extended by
Constructors
Constructor
new AbstractPostEffect():
AbstractPostEffect
Defined in: libs/scene/src/posteffect/posteffect.ts:123
Creates an instance of a post effect
Returns
AbstractPostEffect
Overrides
Disposable.constructor
Properties
_enabled
protected_enabled:boolean
Defined in: libs/scene/src/posteffect/posteffect.ts:117
_layer
protected_layer:PostEffectLayer
Defined in: libs/scene/src/posteffect/posteffect.ts:118
Accessors
disposed
Get Signature
get disposed():
boolean
Defined in: libs/base/dist/index.d.ts:6065
Returns
boolean
Inherited from
Disposable.disposed
enabled
Get Signature
get enabled():
boolean
Defined in: libs/scene/src/posteffect/posteffect.ts:129
Whether this post effect is enabled
Returns
boolean
Set Signature
set enabled(
val):void
Defined in: libs/scene/src/posteffect/posteffect.ts:132
Parameters
val
boolean
Returns
void
layer
Get Signature
get layer():
PostEffectLayer
Defined in: libs/scene/src/posteffect/posteffect.ts:136
Whether this post effect will be rendered at opaque phase
Returns
Methods
on()
on<
K>(type,listener,context?):void
Defined in: libs/base/dist/index.d.ts:594
IEventTarget.on
Type Parameters
K
K extends "dispose"
Parameters
type
K
listener
EventListener<{ dispose: []; }, K>
context?
unknown
Returns
void
Inherited from
Disposable.on
once()
once<
K>(type,listener,context?):void
Defined in: libs/base/dist/index.d.ts:598
IEventTarget.once
Type Parameters
K
K extends "dispose"
Parameters
type
K
listener
EventListener<{ dispose: []; }, K>
context?
unknown
Returns
void
Inherited from
Disposable.once
off()
off<
K>(type,listener?,context?):void
Defined in: libs/base/dist/index.d.ts:602
IEventTarget.off
Type Parameters
K
K extends "dispose"
Parameters
type
K
listener?
EventListener<{ dispose: []; }>
context?
unknown
Returns
void
Inherited from
Disposable.off
dispatchEvent()
dispatchEvent<
K>(type, ...args):void
Defined in: libs/base/dist/index.d.ts:606
IEventTarget.dispatchEvent
Type Parameters
K
K extends "dispose"
Parameters
type
K
args
...object[K]
Returns
void
Inherited from
Disposable.dispatchEvent
dispose()
dispose():
void
Defined in: libs/base/dist/index.d.ts:6066
Returns
void
Inherited from
Disposable.dispose
needFlip()
needFlip(
device):boolean
Defined in: libs/scene/src/posteffect/posteffect.ts:144
Check if the post effect should be rendered upside down.
Parameters
device
AbstractDevice
The device object
Returns
boolean
true if the post effect should be rendered upside down
requireLinearDepthTexture()
requireLinearDepthTexture(
_ctx):boolean
Defined in: libs/scene/src/posteffect/posteffect.ts:151
Checks whether this post effect requires the linear depth texture
Parameters
_ctx
Returns
boolean
true if the linear depth texture is required.
requireDepthAttachment()
requireDepthAttachment(
_ctx):boolean
Defined in: libs/scene/src/posteffect/posteffect.ts:158
Checks whether this post effect requires the scene depth buffer
Parameters
_ctx
Returns
boolean
true if the scene depth buffer is required.
requireMotionVectorTexture()
requireMotionVectorTexture(
_ctx):boolean
Defined in: libs/scene/src/posteffect/posteffect.ts:165
Checks whether this post effect requires the motion vector texture
Parameters
_ctx
Returns
boolean
true if the motion vector texture is required.
apply()
apply(
ctx,inputColorTexture,sceneDepthTexture,srgbOutput):void
Defined in: libs/scene/src/posteffect/posteffect.ts:178
Apply the post effect
Parameters
ctx
inputColorTexture
Texture2D
The previous scene color texture
sceneDepthTexture
Texture2D
The linear scene depth texture
srgbOutput
boolean
Whether the result should be gamma corrected
Returns
void
Remarks
The frame buffer of the post effect is already set when apply() is called.
setup()
setup(
s):RGHandle
Defined in: libs/scene/src/posteffect/posteffect.ts:193
Declare this effect's passes on the render graph.
The default implementation wraps AbstractPostEffect.apply into a single graph pass, so effects only overriding apply() work unchanged. Multi-pass effects override this method to declare each internal step as its own pass, calling PostEffectSetupContext.createOutput inside the final pass.
Parameters
s
Build-time setup context.
Returns
The effect's output color handle.
passThrough()
protectedpassThrough(ctx,inputColorTexture,srgbOutput,renderStates?):void
Defined in: libs/scene/src/posteffect/posteffect.ts:269
Parameters
ctx
Draw context
inputColorTexture
Texture2D
Input color texture
srgbOutput
boolean
Whether the result should be gamma corrected
renderStates?
RenderStateSet
Returns
void
drawFullscreenQuad()
protecteddrawFullscreenQuad(renderStateSet?):void
Defined in: libs/scene/src/posteffect/posteffect.ts:288
Draws a fullscreen quad
Parameters
renderStateSet?
RenderStateSet
Render states that will be used when drawing the fullscreen quad.
Returns
void
onDispose()
protectedonDispose():void
Defined in: libs/scene/src/posteffect/posteffect.ts:301
Returns
void
Overrides
Disposable.onDispose