Documentation / scene / whiteNoise
Function: whiteNoise()
whiteNoise(
scope,p):PBShaderExp
Defined in: libs/scene/src/shaders/noise.ts:193
Generate uniform distributed white noise from a vec2
Parameters
scope
PBInsideFunctionScope
Current shader scope
p
PBShaderExp
random seed
Returns
PBShaderExp
random float value