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Documentation / scene / generateMSDF

Function: generateMSDF()

generateMSDF(glyph, options): MSDFBitmap

Defined in: libs/scene/src/text/msdf/generator.ts:25

Generate a runtime RGB(A) distance field bitmap from a parsed glyph.

Distances are encoded in output texel units, which matches the shader-side distanceRange logic and keeps the field scale-invariant across font sizes.

Parameters

glyph

GlyphData

options

MSDFOptions

Returns

MSDFBitmap

Released under the MIT License.