Documentation / scene / IKSolver
Abstract Class: IKSolver
Defined in: libs/scene/src/animation/ik/ik_solver.ts:9
Base class for IK solvers.
Extended by
Constructors
Constructor
new IKSolver(
chain,maxIterations?,tolerance?):IKSolver
Defined in: libs/scene/src/animation/ik/ik_solver.ts:24
Create an IK solver.
Parameters
chain
The IK chain to solve
maxIterations?
number = 10
Maximum number of iterations (default: 10)
tolerance?
number = 0.001
Convergence tolerance in world units (default: 0.001)
Returns
IKSolver
Properties
_chain
protected_chain:IKChain
Defined in: libs/scene/src/animation/ik/ik_solver.ts:11
The IK chain to solve
_maxIterations
protected_maxIterations:number
Defined in: libs/scene/src/animation/ik/ik_solver.ts:13
Maximum number of iterations
_tolerance
protected_tolerance:number
Defined in: libs/scene/src/animation/ik/ik_solver.ts:15
Convergence tolerance (distance threshold)
Accessors
chain
Get Signature
get chain():
IKChain
Defined in: libs/scene/src/animation/ik/ik_solver.ts:33
Get the IK chain.
Returns
Methods
setMaxIterations()
setMaxIterations(
value):void
Defined in: libs/scene/src/animation/ik/ik_solver.ts:40
Set maximum number of iterations.
Parameters
value
number
Returns
void
getMaxIterations()
getMaxIterations():
number
Defined in: libs/scene/src/animation/ik/ik_solver.ts:47
Get maximum number of iterations.
Returns
number
setTolerance()
setTolerance(
value):void
Defined in: libs/scene/src/animation/ik/ik_solver.ts:54
Set convergence tolerance.
Parameters
value
number
Returns
void
getTolerance()
getTolerance():
number
Defined in: libs/scene/src/animation/ik/ik_solver.ts:61
Get convergence tolerance.
Returns
number
solve()
abstractsolve(target):boolean
Defined in: libs/scene/src/animation/ik/ik_solver.ts:71
Solve the IK chain to reach the target position.
Parameters
target
Vector3
Target position for the end effector
Returns
boolean
True if converged, false otherwise
applyToNodes()
abstractapplyToNodes(weight?):void
Defined in: libs/scene/src/animation/ik/ik_solver.ts:78
Apply the solved positions to the scene nodes as rotations.
Parameters
weight?
number
Blend weight (0 = original, 1 = full IK)
Returns
void