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Documentation / scene / BlendMode

Type Alias: BlendMode

BlendMode = "none" | "blend" | "additive"

Defined in: libs/scene/src/material/meshmaterial.ts:39

Blending mode for mesh materials.

  • none: No blending (opaque).
  • blend: Standard alpha blending (srcAlpha, 1 - srcAlpha).
  • additive: Additive blending (1, 1), commonly for glow/FX.

May be combined with alpha-to-coverage and alpha test.

Released under the MIT License.