Documentation / scene / BlendMode
Type Alias: BlendMode
BlendMode =
"none"|"blend"|"additive"
Defined in: libs/scene/src/material/meshmaterial.ts:39
Blending mode for mesh materials.
none: No blending (opaque).blend: Standard alpha blending (srcAlpha, 1 - srcAlpha).additive: Additive blending (1, 1), commonly for glow/FX.
May be combined with alpha-to-coverage and alpha test.