Documentation / scene / RGHistoryResources
Variable: RGHistoryResources
constRGHistoryResources:object
Defined in: libs/scene/src/render/rendergraph/history_resources.ts:2
Render graph history resource names.
Type Declaration
TAA_COLOR
readonlyTAA_COLOR:"taaColor"='taaColor'
TAA_MOTION_VECTOR
readonlyTAA_MOTION_VECTOR:"taaMotionVector"='taaMotionVector'
SSR_REFLECT
readonlySSR_REFLECT:"ssrReflect"='ssrReflect'
SSR_MOTION_VECTOR
readonlySSR_MOTION_VECTOR:"ssrMotionVector"='ssrMotionVector'
SSGI_SCENE_COLOR
readonlySSGI_SCENE_COLOR:"ssgiSceneColor"='ssgiSceneColor'
Opaque linear-HDR scene color sampled by SSGI rays on the next frame.
SSGI_IRRADIANCE
readonlySSGI_IRRADIANCE:"ssgiIrradiance"='ssgiIrradiance'
Denoised diffuse irradiance reprojected into the next frame's lighting pass.
SSGI_SURFACE
readonlySSGI_SURFACE:"ssgiSurface"='ssgiSurface'
Depth/normal surface data used to validate SSGI reprojection.
SSGI_MOMENTS
readonlySSGI_MOMENTS:"ssgiMoments"='ssgiMoments'
First and second luminance moments used by the SSGI temporal filter.
SSGI_AO
readonlySSGI_AO:"ssgiAO"='ssgiAO'
Temporally accumulated screen space ambient occlusion traced alongside SSGI.
WATER_CAUSTICS
readonlyWATER_CAUSTICS:"waterCaustics"='waterCaustics'
Previous frame's resolved water caustic map.
Reprojected in light space rather than screen space: the map is an orthographic slice perpendicular to the sun, so it needs no motion vectors and survives the camera turning on the spot.