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Documentation / scene / IRUniformValue

Interface: IRUniformValue

Defined in: libs/scene/src/utility/blueprint/material/ir.ts:97

Represents a uniform scalar or vector value in the intermediate representation

Remarks

Used to track uniform values that need to be passed to the shader at runtime. The value can be either a single number or a Float32Array for vector types.

Extended by

Properties

name

name: string

Defined in: libs/scene/src/utility/blueprint/material/ir.ts:98


type

type: string

Defined in: libs/scene/src/utility/blueprint/material/ir.ts:99


value

value: number[]

Defined in: libs/scene/src/utility/blueprint/material/ir.ts:100

Released under the MIT License.