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Documentation / scene / calculatePhysicalExposure

Function: calculatePhysicalExposure()

calculatePhysicalExposure(aperture, shutterSeconds, iso, compensationEV?): number

Defined in: libs/scene/src/utility/physical.ts:81

Calculate the scene-linear exposure multiplier for a photometrically calibrated camera.

Uses the saturation-based calibration commonly used by real-time PBR renderers: 1 / (1.2 * 2 ^ EV100).

Parameters

aperture

number

shutterSeconds

number

iso

number

compensationEV?

number = 0

Returns

number

Released under the MIT License.