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Documentation / scene / FrameResourceRequirements

Interface: FrameResourceRequirements

Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:2

Frame resources requested before Forward+ module setup.

Properties

motionVector?

optional motionVector?: boolean

Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:3


hiZ?

optional hiZ?: boolean

Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:4


hiZNearest?

optional hiZNearest?: boolean

Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:12

The Hi-Z pyramid's nearest-depth channel, for proximity queries.

Implies FrameResourceRequirements.hiZ - it is a second channel of the same pyramid, not a separate resource - and costs that pyramid's bandwidth twice over, so it is requested separately from it.


sceneNormal?

optional sceneNormal?: boolean

Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:13


sceneRoughness?

optional sceneRoughness?: boolean

Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:14


shadowMask?

optional shadowMask?: boolean

Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:15

Released under the MIT License.