Documentation / scene / getDefaultTexture2DArray
Function: getDefaultTexture2DArray()
getDefaultTexture2DArray():
Texture2DArray
Defined in: libs/scene/src/utility/blueprint/material/texture.ts:65
Gets or creates the default 2D array texture
Returns
Texture2DArray
A 1x1x1 white Texture2DArray instance
Remarks
Returns a 1x1x1 white (255, 255, 255, 255) array texture used as a fallback when no texture is assigned to a 2D array texture node.