Documentation / scene / sortRootPointsByProximity
Function: sortRootPointsByProximity()
sortRootPointsByProximity(
roots,ignoreY,fixedBeginEnd):BoneNode[]
Defined in: libs/scene/src/animation/joint_dynamics/constraints.ts:327
Sorts root points by proximity to the supplied reference position.
Parameters
roots
BoneNode[]
ignoreY
boolean
fixedBeginEnd
boolean
Returns
BoneNode[]