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Documentation / scene / sortRootPointsByProximity

Function: sortRootPointsByProximity()

sortRootPointsByProximity(roots, ignoreY, fixedBeginEnd): BoneNode[]

Defined in: libs/scene/src/animation/joint_dynamics/constraints.ts:327

Sorts root points by proximity to the supplied reference position.

Parameters

roots

BoneNode[]

ignoreY

boolean

fixedBeginEnd

boolean

Returns

BoneNode[]

Released under the MIT License.