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Documentation / scene / hash32

Function: hash32()

hash32(scope, p): PBShaderExp

Defined in: libs/scene/src/shaders/noise.ts:113

Generate random vec2 value from a vec3

Parameters

scope

PBInsideFunctionScope

Current shader scope

p

PBShaderExp

random seed

Returns

PBShaderExp

random vec2 value

Released under the MIT License.