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Documentation / scene / hash32

Function: hash32() ​

hash32(scope, p): PBShaderExp

Defined in: libs/scene/src/shaders/noise.ts:113

Generate random vec2 value from a vec3

Parameters ​

scope ​

PBInsideFunctionScope

Current shader scope

p ​

PBShaderExp

random seed

Returns ​

PBShaderExp

random vec2 value

Released under the MIT License.