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Documentation / scene / pushInCollisionDetection

Function: pushInCollisionDetection()

pushInCollisionDetection(colR, colRW, point1, point2, out?): LineCollisionResult

Defined in: libs/scene/src/animation/joint_dynamics/collision.ts:507

Performs inward collision detection.

Parameters

colR

ColliderR

colRW

ColliderRW

point1

Vector3

point2

Vector3

out?

LineCollisionResult

Returns

LineCollisionResult

Released under the MIT License.