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Documentation / scene / pushInCollisionDetection

Function: pushInCollisionDetection() ​

pushInCollisionDetection(colR, colRW, point1, point2, out?): LineCollisionResult

Defined in: libs/scene/src/animation/joint_dynamics/collision.ts:501

Performs inward collision detection.

Parameters ​

colR ​

ColliderR

colRW ​

ColliderRW

point1 ​

Vector3

point2 ​

Vector3

out? ​

LineCollisionResult

Returns ​

LineCollisionResult

Released under the MIT License.