Documentation / scene / PBRBluePrintMaterialInstance
Class: PBRBluePrintMaterialInstance
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:192
Blueprint material instance asset.
Inherits graph/IR from a parent blueprint material and only stores parameter overrides. Instances are asset-level indirections, distinct from MeshMaterial runtime instancing.
Extends
Constructors
Constructor
new PBRBluePrintMaterialInstance(
parentMaterial?,parentMaterialId?):PBRBluePrintMaterialInstance
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:201
Parameters
parentMaterial?
parentMaterialId?
string = ''
Returns
PBRBluePrintMaterialInstance
Overrides
PBRBluePrintMaterial.constructor
Properties
occlusionTexture
occlusionTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.occlusionTexture
occlusionTextureSampler
occlusionTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.occlusionTextureSampler
occlusionTexCoordIndex
occlusionTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.occlusionTexCoordIndex
occlusionTexCoordMatrix
occlusionTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.occlusionTexCoordMatrix
hasOcclusionTexture
hasOcclusionTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasOcclusionTexture
getOcclusionTextureUniform
getOcclusionTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getOcclusionTextureUniform
getOcclusionTexCoord
getOcclusionTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getOcclusionTexCoord
sampleOcclusionTexture
sampleOcclusionTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleOcclusionTexture
emissiveTexture
emissiveTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.emissiveTexture
emissiveTextureSampler
emissiveTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.emissiveTextureSampler
emissiveTexCoordIndex
emissiveTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.emissiveTexCoordIndex
emissiveTexCoordMatrix
emissiveTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.emissiveTexCoordMatrix
hasEmissiveTexture
hasEmissiveTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasEmissiveTexture
getEmissiveTextureUniform
getEmissiveTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getEmissiveTextureUniform
getEmissiveTexCoord
getEmissiveTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getEmissiveTexCoord
sampleEmissiveTexture
sampleEmissiveTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleEmissiveTexture
sheenColorTexture
sheenColorTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.sheenColorTexture
sheenColorTextureSampler
sheenColorTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.sheenColorTextureSampler
sheenColorTexCoordIndex
sheenColorTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.sheenColorTexCoordIndex
sheenColorTexCoordMatrix
sheenColorTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.sheenColorTexCoordMatrix
hasSheenColorTexture
hasSheenColorTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasSheenColorTexture
getSheenColorTextureUniform
getSheenColorTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSheenColorTextureUniform
getSheenColorTexCoord
getSheenColorTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSheenColorTexCoord
sampleSheenColorTexture
sampleSheenColorTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleSheenColorTexture
sheenRoughnessTexture
sheenRoughnessTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.sheenRoughnessTexture
sheenRoughnessTextureSampler
sheenRoughnessTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.sheenRoughnessTextureSampler
sheenRoughnessTexCoordIndex
sheenRoughnessTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.sheenRoughnessTexCoordIndex
sheenRoughnessTexCoordMatrix
sheenRoughnessTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.sheenRoughnessTexCoordMatrix
hasSheenRoughnessTexture
hasSheenRoughnessTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasSheenRoughnessTexture
getSheenRoughnessTextureUniform
getSheenRoughnessTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSheenRoughnessTextureUniform
getSheenRoughnessTexCoord
getSheenRoughnessTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSheenRoughnessTexCoord
sampleSheenRoughnessTexture
sampleSheenRoughnessTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleSheenRoughnessTexture
clearcoatIntensityTexture
clearcoatIntensityTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.clearcoatIntensityTexture
clearcoatIntensityTextureSampler
clearcoatIntensityTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.clearcoatIntensityTextureSampler
clearcoatIntensityTexCoordIndex
clearcoatIntensityTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.clearcoatIntensityTexCoordIndex
clearcoatIntensityTexCoordMatrix
clearcoatIntensityTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.clearcoatIntensityTexCoordMatrix
hasClearcoatIntensityTexture
hasClearcoatIntensityTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasClearcoatIntensityTexture
getClearcoatIntensityTextureUniform
getClearcoatIntensityTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getClearcoatIntensityTextureUniform
getClearcoatIntensityTexCoord
getClearcoatIntensityTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getClearcoatIntensityTexCoord
sampleClearcoatIntensityTexture
sampleClearcoatIntensityTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleClearcoatIntensityTexture
clearcoatRoughnessTexture
clearcoatRoughnessTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.clearcoatRoughnessTexture
clearcoatRoughnessTextureSampler
clearcoatRoughnessTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.clearcoatRoughnessTextureSampler
clearcoatRoughnessTexCoordIndex
clearcoatRoughnessTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.clearcoatRoughnessTexCoordIndex
clearcoatRoughnessTexCoordMatrix
clearcoatRoughnessTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.clearcoatRoughnessTexCoordMatrix
hasClearcoatRoughnessTexture
hasClearcoatRoughnessTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasClearcoatRoughnessTexture
getClearcoatRoughnessTextureUniform
getClearcoatRoughnessTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getClearcoatRoughnessTextureUniform
getClearcoatRoughnessTexCoord
getClearcoatRoughnessTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getClearcoatRoughnessTexCoord
sampleClearcoatRoughnessTexture
sampleClearcoatRoughnessTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleClearcoatRoughnessTexture
clearcoatNormalTexture
clearcoatNormalTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.clearcoatNormalTexture
clearcoatNormalTextureSampler
clearcoatNormalTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.clearcoatNormalTextureSampler
clearcoatNormalTexCoordIndex
clearcoatNormalTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.clearcoatNormalTexCoordIndex
clearcoatNormalTexCoordMatrix
clearcoatNormalTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.clearcoatNormalTexCoordMatrix
hasClearcoatNormalTexture
hasClearcoatNormalTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasClearcoatNormalTexture
getClearcoatNormalTextureUniform
getClearcoatNormalTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getClearcoatNormalTextureUniform
getClearcoatNormalTexCoord
getClearcoatNormalTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getClearcoatNormalTexCoord
sampleClearcoatNormalTexture
sampleClearcoatNormalTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleClearcoatNormalTexture
transmissionTexture
transmissionTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.transmissionTexture
transmissionTextureSampler
transmissionTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.transmissionTextureSampler
transmissionTexCoordIndex
transmissionTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.transmissionTexCoordIndex
transmissionTexCoordMatrix
transmissionTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.transmissionTexCoordMatrix
hasTransmissionTexture
hasTransmissionTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasTransmissionTexture
getTransmissionTextureUniform
getTransmissionTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getTransmissionTextureUniform
getTransmissionTexCoord
getTransmissionTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getTransmissionTexCoord
sampleTransmissionTexture
sampleTransmissionTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleTransmissionTexture
thicknessTexture
thicknessTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.thicknessTexture
thicknessTextureSampler
thicknessTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.thicknessTextureSampler
thicknessTexCoordIndex
thicknessTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.thicknessTexCoordIndex
thicknessTexCoordMatrix
thicknessTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.thicknessTexCoordMatrix
hasThicknessTexture
hasThicknessTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasThicknessTexture
getThicknessTextureUniform
getThicknessTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getThicknessTextureUniform
getThicknessTexCoord
getThicknessTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getThicknessTexCoord
sampleThicknessTexture
sampleThicknessTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleThicknessTexture
iridescenceTexture
iridescenceTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.iridescenceTexture
iridescenceTextureSampler
iridescenceTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.iridescenceTextureSampler
iridescenceTexCoordIndex
iridescenceTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.iridescenceTexCoordIndex
iridescenceTexCoordMatrix
iridescenceTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.iridescenceTexCoordMatrix
hasIridescenceTexture
hasIridescenceTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasIridescenceTexture
getIridescenceTextureUniform
getIridescenceTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getIridescenceTextureUniform
getIridescenceTexCoord
getIridescenceTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getIridescenceTexCoord
sampleIridescenceTexture
sampleIridescenceTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleIridescenceTexture
iridescenceThicknessTexture
iridescenceThicknessTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.iridescenceThicknessTexture
iridescenceThicknessTextureSampler
iridescenceThicknessTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.iridescenceThicknessTextureSampler
iridescenceThicknessTexCoordIndex
iridescenceThicknessTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.iridescenceThicknessTexCoordIndex
iridescenceThicknessTexCoordMatrix
iridescenceThicknessTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.iridescenceThicknessTexCoordMatrix
hasIridescenceThicknessTexture
hasIridescenceThicknessTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasIridescenceThicknessTexture
getIridescenceThicknessTextureUniform
getIridescenceThicknessTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getIridescenceThicknessTextureUniform
getIridescenceThicknessTexCoord
getIridescenceThicknessTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getIridescenceThicknessTexCoord
sampleIridescenceThicknessTexture
sampleIridescenceThicknessTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleIridescenceThicknessTexture
normalTexture
normalTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.normalTexture
normalTextureSampler
normalTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.normalTextureSampler
normalTexCoordIndex
normalTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.normalTexCoordIndex
normalTexCoordMatrix
normalTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.normalTexCoordMatrix
hasNormalTexture
hasNormalTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasNormalTexture
getNormalTextureUniform
getNormalTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getNormalTextureUniform
getNormalTexCoord
getNormalTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getNormalTexCoord
sampleNormalTexture
sampleNormalTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleNormalTexture
albedoTexture
albedoTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.albedoTexture
albedoTextureSampler
albedoTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.albedoTextureSampler
albedoTexCoordIndex
albedoTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.albedoTexCoordIndex
albedoTexCoordMatrix
albedoTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.albedoTexCoordMatrix
hasAlbedoTexture
hasAlbedoTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasAlbedoTexture
getAlbedoTextureUniform
getAlbedoTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getAlbedoTextureUniform
getAlbedoTexCoord
getAlbedoTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getAlbedoTexCoord
sampleAlbedoTexture
sampleAlbedoTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleAlbedoTexture
metallicRoughnessTexture
metallicRoughnessTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.metallicRoughnessTexture
metallicRoughnessTextureSampler
metallicRoughnessTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.metallicRoughnessTextureSampler
metallicRoughnessTexCoordIndex
metallicRoughnessTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.metallicRoughnessTexCoordIndex
metallicRoughnessTexCoordMatrix
metallicRoughnessTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.metallicRoughnessTexCoordMatrix
hasMetallicRoughnessTexture
hasMetallicRoughnessTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasMetallicRoughnessTexture
getMetallicRoughnessTextureUniform
getMetallicRoughnessTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getMetallicRoughnessTextureUniform
getMetallicRoughnessTexCoord
getMetallicRoughnessTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getMetallicRoughnessTexCoord
sampleMetallicRoughnessTexture
sampleMetallicRoughnessTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleMetallicRoughnessTexture
specularTexture
specularTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.specularTexture
specularTextureSampler
specularTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.specularTextureSampler
specularTexCoordIndex
specularTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.specularTexCoordIndex
specularTexCoordMatrix
specularTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.specularTexCoordMatrix
hasSpecularTexture
hasSpecularTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasSpecularTexture
getSpecularTextureUniform
getSpecularTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSpecularTextureUniform
getSpecularTexCoord
getSpecularTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSpecularTexCoord
sampleSpecularTexture
sampleSpecularTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleSpecularTexture
specularColorTexture
specularColorTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.specularColorTexture
specularColorTextureSampler
specularColorTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.specularColorTextureSampler
specularColorTexCoordIndex
specularColorTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.specularColorTexCoordIndex
specularColorTexCoordMatrix
specularColorTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.specularColorTexCoordMatrix
hasSpecularColorTexture
hasSpecularColorTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasSpecularColorTexture
getSpecularColorTextureUniform
getSpecularColorTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSpecularColorTextureUniform
getSpecularColorTexCoord
getSpecularColorTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSpecularColorTexCoord
sampleSpecularColorTexture
sampleSpecularColorTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleSpecularColorTexture
anisotropyDirectionTexture
anisotropyDirectionTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.anisotropyDirectionTexture
anisotropyDirectionTextureSampler
anisotropyDirectionTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.anisotropyDirectionTextureSampler
anisotropyDirectionTexCoordIndex
anisotropyDirectionTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.anisotropyDirectionTexCoordIndex
anisotropyDirectionTexCoordMatrix
anisotropyDirectionTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.anisotropyDirectionTexCoordMatrix
hasAnisotropyDirectionTexture
hasAnisotropyDirectionTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasAnisotropyDirectionTexture
getAnisotropyDirectionTextureUniform
getAnisotropyDirectionTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getAnisotropyDirectionTextureUniform
getAnisotropyDirectionTexCoord
getAnisotropyDirectionTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getAnisotropyDirectionTexCoord
sampleAnisotropyDirectionTexture
sampleAnisotropyDirectionTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleAnisotropyDirectionTexture
subsurfaceTexture
subsurfaceTexture:
Texture2D<unknown>
Inherited from
PBRBluePrintMaterial.subsurfaceTexture
subsurfaceTextureSampler
subsurfaceTextureSampler:
TextureSampler<unknown>
Inherited from
PBRBluePrintMaterial.subsurfaceTextureSampler
subsurfaceTexCoordIndex
subsurfaceTexCoordIndex:
number
Inherited from
PBRBluePrintMaterial.subsurfaceTexCoordIndex
subsurfaceTexCoordMatrix
subsurfaceTexCoordMatrix:
Matrix4x4
Inherited from
PBRBluePrintMaterial.subsurfaceTexCoordMatrix
hasSubsurfaceTexture
hasSubsurfaceTexture: () =>
boolean
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasSubsurfaceTexture
getSubsurfaceTextureUniform
getSubsurfaceTextureUniform: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSubsurfaceTextureUniform
getSubsurfaceTexCoord
getSubsurfaceTexCoord: (
scope) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSubsurfaceTexCoord
sampleSubsurfaceTexture
sampleSubsurfaceTexture: (
scope,texCoord?) =>PBShaderExp
Parameters
scope
PBInsideFunctionScope
texCoord?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.sampleSubsurfaceTexture
albedoColor
albedoColor:
Vector4
Defined in: libs/scene/src/material/mixins/albedocolor.ts:16
Inherited from
PBRBluePrintMaterial.albedoColor
metallic
metallic:
number
Defined in: libs/scene/src/material/mixins/lightmodel/pbrmetallicroughness.ts:39
Inherited from
roughness
roughness:
number
Defined in: libs/scene/src/material/mixins/lightmodel/pbrmetallicroughness.ts:40
Inherited from
PBRBluePrintMaterial.roughness
specularFactor
specularFactor:
Vector4
Defined in: libs/scene/src/material/mixins/lightmodel/pbrmetallicroughness.ts:41
Inherited from
PBRBluePrintMaterial.specularFactor
reflectionMode
reflectionMode:
PBRReflectionMode
Defined in: libs/scene/src/material/mixins/lightmodel/pbrmetallicroughness.ts:42
Inherited from
PBRBluePrintMaterial.reflectionMode
anisotropy
anisotropy:
number
Defined in: libs/scene/src/material/mixins/lightmodel/pbrmetallicroughness.ts:43
Inherited from
PBRBluePrintMaterial.anisotropy
anisotropyDirection
anisotropyDirection:
number
Defined in: libs/scene/src/material/mixins/lightmodel/pbrmetallicroughness.ts:44
Inherited from
PBRBluePrintMaterial.anisotropyDirection
anisotropyDirectionScaleBias
anisotropyDirectionScaleBias:
Vector2
Defined in: libs/scene/src/material/mixins/lightmodel/pbrmetallicroughness.ts:45
Inherited from
PBRBluePrintMaterial.anisotropyDirectionScaleBias
normalScale
normalScale:
number
Defined in: libs/scene/src/material/mixins/lit.ts:23
Inherited from
PBRBluePrintMaterial.normalScale
normalFlipY
normalFlipY:
boolean
Defined in: libs/scene/src/material/mixins/lit.ts:24
Inherited from
PBRBluePrintMaterial.normalFlipY
normalMapMode
normalMapMode:
"tangent-space"|"object-space"
Defined in: libs/scene/src/material/mixins/lit.ts:25
Inherited from
PBRBluePrintMaterial.normalMapMode
doubleSidedLighting
doubleSidedLighting:
boolean
Defined in: libs/scene/src/material/mixins/lit.ts:26
Inherited from
PBRBluePrintMaterial.doubleSidedLighting
ior
ior:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:30
Inherited from
emissiveColor
emissiveColor:
Vector3
Defined in: libs/scene/src/material/mixins/pbr/common.ts:31
Inherited from
PBRBluePrintMaterial.emissiveColor
emissiveStrength
emissiveStrength:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:32
Inherited from
PBRBluePrintMaterial.emissiveStrength
emissiveLuminance
emissiveLuminance:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:33
Inherited from
PBRBluePrintMaterial.emissiveLuminance
emissiveExposureWeight
emissiveExposureWeight:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:34
Inherited from
PBRBluePrintMaterial.emissiveExposureWeight
occlusionStrength
occlusionStrength:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:35
Inherited from
PBRBluePrintMaterial.occlusionStrength
rectSpecularScale
rectSpecularScale:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:36
Inherited from
PBRBluePrintMaterial.rectSpecularScale
transmission
transmission:
boolean
Defined in: libs/scene/src/material/mixins/pbr/common.ts:37
Inherited from
PBRBluePrintMaterial.transmission
transmissionFactor
transmissionFactor:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:38
Inherited from
PBRBluePrintMaterial.transmissionFactor
thicknessFactor
thicknessFactor:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:39
Inherited from
PBRBluePrintMaterial.thicknessFactor
attenuationColor
attenuationColor:
Vector3
Defined in: libs/scene/src/material/mixins/pbr/common.ts:40
Inherited from
PBRBluePrintMaterial.attenuationColor
attenuationDistance
attenuationDistance:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:41
Inherited from
PBRBluePrintMaterial.attenuationDistance
sheen
sheen:
boolean
Defined in: libs/scene/src/material/mixins/pbr/common.ts:42
Inherited from
sheenColorFactor
sheenColorFactor:
Vector3
Defined in: libs/scene/src/material/mixins/pbr/common.ts:43
Inherited from
PBRBluePrintMaterial.sheenColorFactor
sheenRoughnessFactor
sheenRoughnessFactor:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:44
Inherited from
PBRBluePrintMaterial.sheenRoughnessFactor
clearcoat
clearcoat:
boolean
Defined in: libs/scene/src/material/mixins/pbr/common.ts:45
Inherited from
PBRBluePrintMaterial.clearcoat
clearcoatIntensity
clearcoatIntensity:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:46
Inherited from
PBRBluePrintMaterial.clearcoatIntensity
clearcoatRoughnessFactor
clearcoatRoughnessFactor:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:47
Inherited from
PBRBluePrintMaterial.clearcoatRoughnessFactor
iridescence
iridescence:
boolean
Defined in: libs/scene/src/material/mixins/pbr/common.ts:48
Inherited from
PBRBluePrintMaterial.iridescence
iridescenceFactor
iridescenceFactor:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:49
Inherited from
PBRBluePrintMaterial.iridescenceFactor
iridescenceIor
iridescenceIor:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:50
Inherited from
PBRBluePrintMaterial.iridescenceIor
iridescenceThicknessMin
iridescenceThicknessMin:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:51
Inherited from
PBRBluePrintMaterial.iridescenceThicknessMin
iridescenceThicknessMax
iridescenceThicknessMax:
number
Defined in: libs/scene/src/material/mixins/pbr/common.ts:52
Inherited from
PBRBluePrintMaterial.iridescenceThicknessMax
vertexColor
vertexColor:
boolean
Defined in: libs/scene/src/material/mixins/vertexcolor.ts:10
Inherited from
PBRBluePrintMaterial.vertexColor
Accessors
disposed
Get Signature
get disposed():
boolean
Defined in: libs/base/dist/index.d.ts:6107
Returns
boolean
Inherited from
changeTag
Get Signature
get changeTag():
number
Defined in: libs/scene/src/material/material.ts:173
Incremented when the material’s GPU-relevant state changes and render bundles may need to be rebuilt.
Returns
number
Inherited from
PBRBluePrintMaterial.changeTag
instanceId
Get Signature
get instanceId():
number
Defined in: libs/scene/src/material/material.ts:179
Runtime-unique numeric identifier for the material instance.
Returns
number
Inherited from
PBRBluePrintMaterial.instanceId
numPasses
Get Signature
get numPasses():
number
Defined in: libs/scene/src/material/material.ts:189
Number of rendering passes this material uses.
Increasing this will expand the per-pass hash cache; make sure to implement createHash(pass), _createProgram(pb, ctx, pass), and updateRenderStates(pass, ...) accordingly for each pass.
Returns
number
Set Signature
set numPasses(
val):void
Defined in: libs/scene/src/material/material.ts:192
Parameters
val
number
Returns
void
Inherited from
PBRBluePrintMaterial.numPasses
coreMaterial
Get Signature
get coreMaterial():
this
Defined in: libs/scene/src/material/material.ts:283
Returns the core material that owns GPU state.
Instances may delegate to a shared core to reuse compiled programs and caches.
Returns
this
Inherited from
PBRBluePrintMaterial.coreMaterial
drawContext
Get Signature
get drawContext():
DrawContext
Defined in: libs/scene/src/material/meshmaterial.ts:514
Draw context captured during program creation, available inside shader hooks.
Returns
The last DrawContext used to build or apply this material.
Inherited from
PBRBluePrintMaterial.drawContext
pass
Get Signature
get pass():
number
Defined in: libs/scene/src/material/meshmaterial.ts:523
Current material pass index during program building. Typically used inside shader hooks to select per-pass logic.
Returns
number
The active pass index while building the program, or -1 when idle.
Inherited from
alphaCutoff
Get Signature
get alphaCutoff():
number
Defined in: libs/scene/src/material/meshmaterial.ts:532
Alpha test cutoff in [0, 1].
- 0 disables alpha testing.
- > 0 discards fragments with alpha < cutoff. Changing this marks uniforms dirty (no shader rebuild).
Returns
number
Set Signature
set alphaCutoff(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:535
Parameters
val
number
Returns
void
Inherited from
PBRBluePrintMaterial.alphaCutoff
alphaDither
Get Signature
get alphaDither():
boolean
Defined in: libs/scene/src/material/meshmaterial.ts:547
Whether alpha clipping uses frame-varying dither coverage.
- Effective only when alpha cutoff is enabled.
- Intended for masked materials (blendMode='none') to emulate soft transparency with TAA.
Returns
boolean
Set Signature
set alphaDither(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:550
Parameters
val
boolean
Returns
void
Inherited from
PBRBluePrintMaterial.alphaDither
TAADisabled
Get Signature
get TAADisabled():
boolean
Defined in: libs/scene/src/material/meshmaterial.ts:561
Whether TAA is disabled for this material.
- When true, motion vectors encode a large sentinel to skip TAA accumulation.
- Managed via an internal feature toggle.
Returns
boolean
Set Signature
set TAADisabled(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:564
Parameters
val
boolean
Returns
void
Inherited from
PBRBluePrintMaterial.TAADisabled
transparentMotionVector
Get Signature
get transparentMotionVector():
boolean
Defined in: libs/scene/src/material/meshmaterial.ts:581
Whether a blended material contributes motion vectors.
Remarks
Off by default, and only meaningful with blendMode !== 'none': blended geometry is normally absent from the prepass, so it writes no velocity and a temporal filter reprojects it with whatever is behind it. Turning this on adds it to a motion-vector-only pass over the transparent queue.
Right for geometry that is dense enough to own its pixels - hair, foliage cards - where one velocity per pixel is a fair summary. Wrong for genuinely see-through surfaces such as glass, where the background's own velocity is the one that should survive, which is why this is opt-in.
Returns
boolean
Set Signature
set transparentMotionVector(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:584
Parameters
val
boolean
Returns
void
Inherited from
PBRBluePrintMaterial.transparentMotionVector
TAAStrength
Get Signature
get TAAStrength():
number
Defined in: libs/scene/src/material/meshmaterial.ts:592
TAA strength in [0, 1].
- Higher values generally imply stronger accumulation.
- The value is mapped when writing motion-vector outputs during depth pass.
Returns
number
Set Signature
set TAAStrength(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:595
Parameters
val
number
Returns
void
Inherited from
PBRBluePrintMaterial.TAAStrength
alphaToCoverage
Get Signature
get alphaToCoverage():
boolean
Defined in: libs/scene/src/material/meshmaterial.ts:607
Alpha-to-coverage toggle.
- Useful to approximate transparency for MSAA targets.
- Managed as a shader feature; toggling rebuilds variants.
Returns
boolean
Set Signature
set alphaToCoverage(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:610
Parameters
val
boolean
Returns
void
Inherited from
PBRBluePrintMaterial.alphaToCoverage
blendMode
Get Signature
get blendMode():
BlendMode
Defined in: libs/scene/src/material/meshmaterial.ts:618
Blending mode of this material.
- 'none' for opaque, 'blend' for standard alpha, 'additive' for emissive FX.
- Changing the mode toggles an internal feature and rebuilds variants.
Returns
Set Signature
set blendMode(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:621
Parameters
val
Returns
void
Inherited from
PBRBluePrintMaterial.blendMode
transparentShadowCaster
Get Signature
get transparentShadowCaster():
boolean
Defined in: libs/scene/src/material/meshmaterial.ts:632
Whether transparent visible materials cast shadow through a masked shadow-only path.
- Visible rendering stays blended.
- Shadow-map rendering is treated like a cutout material using
shadowAlphaCutoff.
Returns
boolean
Set Signature
set transparentShadowCaster(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:635
Parameters
val
boolean
Returns
void
Inherited from
PBRBluePrintMaterial.transparentShadowCaster
shadowAlphaCutoff
Get Signature
get shadowAlphaCutoff():
number
Defined in: libs/scene/src/material/meshmaterial.ts:644
Alpha cutoff used by the shadow-only masked caster path.
Returns
number
Set Signature
set shadowAlphaCutoff(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:647
Parameters
val
number
Returns
void
Inherited from
PBRBluePrintMaterial.shadowAlphaCutoff
cullMode
Get Signature
get cullMode():
FaceMode
Defined in: libs/scene/src/material/meshmaterial.ts:658
Face culling mode: 'none' | 'front' | 'back'.
- Does not force shader rebuild; affects rasterizer state.
Returns
FaceMode
Set Signature
set cullMode(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:661
Parameters
val
FaceMode
Returns
void
Inherited from
opacity
Get Signature
get opacity():
number
Defined in: libs/scene/src/material/meshmaterial.ts:671
Material opacity in [0, 1].
- Used in transparent passes. Changing marks uniforms dirty only.
Returns
number
Set Signature
set opacity(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:674
Parameters
val
number
Returns
void
Inherited from
objectColor
Get Signature
get objectColor():
Immutable<Vector4>
Defined in: libs/scene/src/material/meshmaterial.ts:685
Per-object color used for GPU picking/object-ID pass.
- Changing marks uniforms dirty only.
Returns
Immutable<Vector4>
Set Signature
set objectColor(
val):void
Defined in: libs/scene/src/material/meshmaterial.ts:688
Parameters
val
Immutable<Vector4>
Returns
void
Inherited from
PBRBluePrintMaterial.objectColor
fragmentIR
Get Signature
get fragmentIR():
MaterialBlueprintIR
Defined in: libs/scene/src/material/pbrblueprint.ts:146
Returns
Set Signature
set fragmentIR(
ir):void
Defined in: libs/scene/src/material/pbrblueprint.ts:149
Parameters
ir
Returns
void
Inherited from
PBRBluePrintMaterial.fragmentIR
vertexIR
Get Signature
get vertexIR():
MaterialBlueprintIR
Defined in: libs/scene/src/material/pbrblueprint.ts:158
Returns
Set Signature
set vertexIR(
ir):void
Defined in: libs/scene/src/material/pbrblueprint.ts:161
Parameters
ir
Returns
void
Inherited from
parentMaterialId
Get Signature
get parentMaterialId():
string
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:238
Returns
string
parentMaterial
Get Signature
get parentMaterial():
PBRBluePrintMaterial
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:242
Returns
isBlueprintMaterialInstance
Get Signature
get isBlueprintMaterialInstance():
boolean
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:246
Returns
boolean
hasSubsurfaceProfileOverride
Get Signature
get hasSubsurfaceProfileOverride():
boolean
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:250
Returns
boolean
uniformValues
Get Signature
get uniformValues():
BluePrintUniformValue[]
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:274
Returns
Set Signature
set uniformValues(
val):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:270
Parameters
val
Returns
void
Overrides
PBRBluePrintMaterial.uniformValues
uniformTextures
Get Signature
get uniformTextures():
BluePrintUniformTexture[]
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:282
Returns
Set Signature
set uniformTextures(
val):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:278
Parameters
val
Returns
void
Overrides
PBRBluePrintMaterial.uniformTextures
vertexNormal
Get Signature
get vertexNormal():
boolean
Defined in: libs/scene/src/material/pbrmr.ts:58
true if vertex normal attribute presents
Returns
boolean
Set Signature
set vertexNormal(
val):void
Defined in: libs/scene/src/material/pbrmr.ts:61
Parameters
val
boolean
Returns
void
Inherited from
PBRBluePrintMaterial.vertexNormal
vertexTangent
Get Signature
get vertexTangent():
boolean
Defined in: libs/scene/src/material/pbrmr.ts:65
true if vertex normal attribute presents
Returns
boolean
Set Signature
set vertexTangent(
val):void
Defined in: libs/scene/src/material/pbrmr.ts:68
Parameters
val
boolean
Returns
void
Inherited from
PBRBluePrintMaterial.vertexTangent
subsurfaceProfile
Get Signature
get subsurfaceProfile():
SubsurfaceProfile
Defined in: libs/scene/src/material/pbrmr.ts:72
shared profile asset driving channel radius/falloff
Returns
Set Signature
set subsurfaceProfile(
val):void
Defined in: libs/scene/src/material/pbrmr.ts:75
Parameters
val
Returns
void
Inherited from
PBRBluePrintMaterial.subsurfaceProfile
Methods
on()
on<
K>(type,listener,context?):void
Defined in: libs/base/dist/index.d.ts:630
IEventTarget.on
Type Parameters
K
K extends "dispose"
Parameters
type
K
listener
EventListener<{ dispose: []; }, K>
context?
unknown
Returns
void
Inherited from
once()
once<
K>(type,listener,context?):void
Defined in: libs/base/dist/index.d.ts:634
IEventTarget.once
Type Parameters
K
K extends "dispose"
Parameters
type
K
listener
EventListener<{ dispose: []; }, K>
context?
unknown
Returns
void
Inherited from
off()
off<
K>(type,listener?,context?):void
Defined in: libs/base/dist/index.d.ts:638
IEventTarget.off
Type Parameters
K
K extends "dispose"
Parameters
type
K
listener?
EventListener<{ dispose: []; }>
context?
unknown
Returns
void
Inherited from
dispatchEvent()
dispatchEvent<
K>(type, ...args):void
Defined in: libs/base/dist/index.d.ts:642
IEventTarget.dispatchEvent
Type Parameters
K
K extends "dispose"
Parameters
type
K
args
...object[K]
Returns
void
Inherited from
PBRBluePrintMaterial.dispatchEvent
dispose()
dispose():
void
Defined in: libs/base/dist/index.d.ts:6108
Returns
void
Inherited from
getNumPassesForRender()
protectedgetNumPassesForRender(_ctx):number
Defined in: libs/scene/src/material/material.ts:205
Get the number of passes this material will render for the given draw context.
Default returns numPasses. Subclasses may override to skip passes based on context flags.
Parameters
_ctx
Draw context (device, flags, pass hash, instance data, etc.).
Returns
number
Number of passes to render for this context.
Inherited from
PBRBluePrintMaterial.getNumPassesForRender
supportInstancing()
supportInstancing():
boolean
Defined in: libs/scene/src/material/material.ts:249
Whether this material supports hardware instancing.
Override and return false if per-instance data is not supported in the shader.
Returns
boolean
Inherited from
PBRBluePrintMaterial.supportInstancing
isBatchable()
isBatchable():
boolean
Defined in: libs/scene/src/material/material.ts:253
Returns true if this is a instance of material
Returns
boolean
Inherited from
PBRBluePrintMaterial.isBatchable
needSceneColor()
needSceneColor():
boolean
Defined in: libs/scene/src/material/material.ts:260
Whether this material requires the scene color texture (e.g., for refraction).
Returns
boolean
Inherited from
PBRBluePrintMaterial.needSceneColor
needSceneDepth()
needSceneDepth():
boolean
Defined in: libs/scene/src/material/material.ts:266
Whether this material requires the linear scene depth texture (e.g., for depth-aware effects).
Returns
boolean
Inherited from
PBRBluePrintMaterial.needSceneDepth
applyUniforms()
applyUniforms(
bindGroup,ctx,needUpdate,pass):void
Defined in: libs/scene/src/material/material.ts:450
Conditionally update uniforms/resources into the material bind group.
Delegates to _applyUniforms() when needUpdate is true (based on _optionTag check).
Parameters
bindGroup
BindGroup
Material bind group at index 2 (may be null if program has no layout).
ctx
Draw context.
needUpdate
boolean
Whether uniforms need to be refreshed.
pass
number
Pass index.
Returns
void
Inherited from
PBRBluePrintMaterial.applyUniforms
clearCache()
clearCache():
void
Defined in: libs/scene/src/material/material.ts:475
Returns
void
Inherited from
PBRBluePrintMaterial.clearCache
passToHash()
passToHash(
pass):string
Defined in: libs/scene/src/material/material.ts:503
Convert a pass index to a hash seed string.
Subclasses may override to encode per-pass role (e.g., "depth", "forward", "shadow").
Parameters
pass
number
Pass number.
Returns
string
String used when building full hash.
Inherited from
PBRBluePrintMaterial.passToHash
drawPrimitive()
drawPrimitive(
pass,primitive,ctx,numInstances):void
Defined in: libs/scene/src/material/material.ts:531
Issue the actual draw call for a pass.
Override for custom per-pass draw behavior if necessary. The default implementation:
- Draws instanced if
numInstances > 0. - Else uses
ctx.instanceData.numInstancesif available. - Else issues a non-instanced draw.
Parameters
pass
number
Pass number.
primitive
Primitive to draw.
ctx
Draw context.
numInstances
number
Explicit instance count (0 = auto).
Returns
void
Inherited from
PBRBluePrintMaterial.drawPrimitive
apply()
apply(
ctx):boolean
Defined in: libs/scene/src/material/meshmaterial.ts:243
Capture the active draw context for both cached and freshly-built program paths.
The shader-building hooks access this.drawContext, but uniform application may also consult it on subsequent frames when the GPU program is reused from cache. Updating it here keeps material mixins in sync even when createProgram() is skipped.
Parameters
ctx
Current draw context.
Returns
boolean
Whether material preparation succeeded.
Inherited from
uniformChanged()
uniformChanged():
void
Defined in: libs/scene/src/material/meshmaterial.ts:252
Mark uniform-only changes so uniforms are re-uploaded on next apply, without rebuilding shader programs.
Returns
void
Inherited from
PBRBluePrintMaterial.uniformChanged
defineFeature()
staticdefineFeature():number
Defined in: libs/scene/src/material/meshmaterial.ts:259
Define a new feature bit/index for shader variants. Subclasses may use this to add their own switches.
Returns
number
Inherited from
PBRBluePrintMaterial.defineFeature
defineInstanceUniform()
staticdefineInstanceUniform(prop,type,name?):number
Defined in: libs/scene/src/material/meshmaterial.ts:292
Define a per-instance uniform for this class.
Returns a compact index encoding the vector index and component offset, which can be used in shader code via getInstancedUniform(...).
Parameters
prop
string
Property name exposed on instances.
type
Uniform data type.
name?
string = ''
Returns
number
Encoded index for use in getInstancedUniform.
Throws
If the property is already defined or type is invalid.
Inherited from
PBRBluePrintMaterial.defineInstanceUniform
getInstancedUniform()
getInstancedUniform(
scope,uniformIndex):PBShaderExp
Defined in: libs/scene/src/material/meshmaterial.ts:333
Read an encoded per-instance uniform in shader code.
Encoded index packs: vector index, component offset, and component count.
Parameters
scope
PBInsideFunctionScope
Inside-function shader scope.
uniformIndex
number
Encoded index from defineInstanceUniform.
Returns
PBShaderExp
The shader expression reading the selected components.
Inherited from
PBRBluePrintMaterial.getInstancedUniform
getInstancedUniforms()
getInstancedUniforms():
object[]
Defined in: libs/scene/src/material/meshmaterial.ts:355
Get the list of per-instance uniforms for this material class.
Returns
object[]
Inherited from
PBRBluePrintMaterial.getInstancedUniforms
createInstance()
createInstance():
this
Defined in: libs/scene/src/material/meshmaterial.ts:370
Create a material instance (preferred for GPU instancing).
- On WebGL1 (or when instancing unsupported), falls back to cloning.
- Otherwise, returns a proxy instance that shares GPU programs and stores per-instance uniforms in a compact Float32Array.
The returned instance:
- Exposes properties defined by
defineInstanceUniformwith getter/setter that read/write the packed buffer and notifyRenderBundleWrapper. - Delegates methods to the core material via prototype chain.
Returns
this
Inherited from
PBRBluePrintMaterial.createInstance
supportLighting()
supportLighting():
boolean
Defined in: libs/scene/src/material/meshmaterial.ts:700
Whether this material responds to scene lighting. Override to return false for unlit materials.
Returns
boolean
True if lighting affects this material; otherwise false.
Inherited from
PBRBluePrintMaterial.supportLighting
getEffectiveBlendMode()
protectedgetEffectiveBlendMode(pass,ctx?):BlendMode
Defined in: libs/scene/src/material/meshmaterial.ts:707
Returns the effective blend mode for the current pass. Transparent-shadow-caster materials stay blended in visible passes, but become masked in shadow passes.
Parameters
pass
number
ctx?
Returns
Inherited from
PBRBluePrintMaterial.getEffectiveBlendMode
getActiveAlphaCutoff()
protectedgetActiveAlphaCutoff(ctx?,pass?):number
Defined in: libs/scene/src/material/meshmaterial.ts:736
Returns the alpha cutoff that should be used for the current pass.
Parameters
ctx?
pass?
number = ...
Returns
number
Inherited from
PBRBluePrintMaterial.getActiveAlphaCutoff
useTransparentShadowCaster()
useTransparentShadowCaster(
ctx?,_pass?):boolean
Defined in: libs/scene/src/material/meshmaterial.ts:742
Whether the current pass should use the shadow-only masked caster path.
Parameters
ctx?
_pass?
number = ...
Returns
boolean
Inherited from
PBRBluePrintMaterial.useTransparentShadowCaster
useTransparentShadowCasterForPass()
useTransparentShadowCasterForPass(
renderPassType?):boolean
Defined in: libs/scene/src/material/meshmaterial.ts:748
Whether the specified render pass type should reinterpret this transparent material as a masked shadow caster.
Parameters
renderPassType?
number
Returns
boolean
Inherited from
PBRBluePrintMaterial.useTransparentShadowCasterForPass
usesAlphaCutoff()
protectedusesAlphaCutoff(ctx,pass):boolean
Defined in: libs/scene/src/material/meshmaterial.ts:758
Whether this pass needs an alpha-cutoff uniform bound.
Parameters
ctx
pass
number
Returns
boolean
Inherited from
PBRBluePrintMaterial.usesAlphaCutoff
needFragmentColorInput()
needFragmentColorInput(
ctx?):boolean
Defined in: libs/scene/src/material/meshmaterial.ts:766
Whether this pass needs fragment color inputs. This stays aligned with the historical meaning of needFragmentColor, but also allows shadow-only transparent casters to fetch alpha sources.
Parameters
ctx?
Returns
boolean
Inherited from
PBRBluePrintMaterial.needFragmentColorInput
updateRenderStates()
protectedupdateRenderStates(pass,stateSet,ctx):void
Defined in: libs/scene/src/material/meshmaterial.ts:779
Update render states per pass and draw context. Sets blending, alpha-to-coverage, depth test/write, cull mode, color mask, and cooperates with OIT.
Parameters
pass
number
Current material pass index.
stateSet
RenderStateSet
Render state set to update.
ctx
Current draw context.
Returns
void
void
Inherited from
PBRBluePrintMaterial.updateRenderStates
getQueueType()
getQueueType():
number
Defined in: libs/scene/src/material/meshmaterial.ts:893
Determine the render queue for this material. Transparent materials are queued as QUEUE_TRANSPARENT, otherwise QUEUE_OPAQUE.
Returns
number
The queue type constant.
Inherited from
PBRBluePrintMaterial.getQueueType
isTransparentPass()
isTransparentPass(
pass,ctx?):boolean
Defined in: libs/scene/src/material/meshmaterial.ts:903
Whether the given pass is transparent. Default returns true when blendMode !== 'none'.
Parameters
pass
number
Material pass index.
ctx?
Returns
boolean
True if the pass is transparent; otherwise false.
Inherited from
PBRBluePrintMaterial.isTransparentPass
featureUsed()
featureUsed<
T>(feature):T
Defined in: libs/scene/src/material/meshmaterial.ts:930
Query a feature flag’s current value.
Type Parameters
T
T = unknown
Expected value type.
Parameters
feature
number
The feature index.
Returns
T
The current value for the feature, typed as T.
Inherited from
PBRBluePrintMaterial.featureUsed
useFeature()
useFeature(
feature,use):void
Defined in: libs/scene/src/material/meshmaterial.ts:941
Enable or disable a feature and trigger variant rebuild when changed. Calls optionChanged(true) internally on change.
Parameters
feature
number
The feature index to set.
use
unknown
The new feature value (typed by convention).
Returns
void
void
Inherited from
PBRBluePrintMaterial.useFeature
needFragmentColor()
needFragmentColor(
ctx?):boolean
Defined in: libs/scene/src/material/meshmaterial.ts:983
Whether the fragment shader needs to compute color. Returns true for LIGHT pass, or when alpha test or alpha-to-coverage is enabled. Override if the material writes color in other passes.
Parameters
ctx?
Optional draw context; defaults to the last captured drawContext.
Returns
boolean
True if fragment color computation is needed; otherwise false.
Inherited from
PBRBluePrintMaterial.needFragmentColor
outputFragmentColor()
outputFragmentColor(
scope,worldPos,color,ssrRoughness?,ssrNormal?,sssProfile?,sssParams?,sssDiffuse?,sssTransmission?,sssProfileEnabled?,skinSSS?):void
Defined in: libs/scene/src/material/meshmaterial.ts:1139
Centralized final color write and per-pass output composition.
Behavior by pass:
- LIGHT: clipping, alpha handling, optional OIT integration, fog application, color output encoding.
- DEPTH: encoded depth; optional motion vectors (TAA enabled/disabled handling).
- OBJECT_COLOR: object color and distance output (linear depth or world-pos + distance).
- SHADOWMAP: writes shadow depth via light’s shadow implementation.
Also writes SSR roughness/normal buffers when requested via material flags.
Parameters
scope
PBInsideFunctionScope
Inside-function shader scope.
worldPos
PBShaderExp
Fragment world-space position expression.
color
PBShaderExp
Lit fragment color expression; may be undefined for depth-only paths.
ssrRoughness?
PBShaderExp
Optional SSR roughness output expression.
ssrNormal?
PBShaderExp
Optional SSR normal output expression.
sssProfile?
PBShaderExp
Optional SSS profile output expression.
sssParams?
PBShaderExp
Optional SSS packed params output expression.
sssDiffuse?
PBShaderExp
Optional diffuse-only lighting color for SSS composition.
sssTransmission?
PBShaderExp
Optional thin-shell transmission lighting color for SSS composition.
sssProfileEnabled?
boolean = false
True only when this material should write SSS profile data.
skinSSS?
PBShaderExp
Returns
void
void
Inherited from
PBRBluePrintMaterial.outputFragmentColor
PBRLight()
PBRLight(
scope,worldPos,normal,viewVec,albedo,TBN,outRoughness?,outSSSDiffuse?,outSSSTransmission?):PBShaderExp
Defined in: libs/scene/src/material/mixins/lightmodel/pbrmetallicroughness.ts:46
Parameters
scope
PBInsideFunctionScope
worldPos
PBShaderExp
normal
PBShaderExp
viewVec
PBShaderExp
albedo
PBShaderExp
TBN
PBShaderExp
outRoughness?
PBShaderExp
outSSSDiffuse?
PBShaderExp
outSSSTransmission?
PBShaderExp
Returns
PBShaderExp
Inherited from
receivesWaterCaustics()
receivesWaterCaustics():
boolean
Defined in: libs/scene/src/material/mixins/lit.ts:27
Returns
boolean
Inherited from
PBRBluePrintMaterial.receivesWaterCaustics
needCalculateEnvLight()
needCalculateEnvLight():
boolean
Defined in: libs/scene/src/material/mixins/lit.ts:28
Returns
boolean
Inherited from
PBRBluePrintMaterial.needCalculateEnvLight
getUniformNormalScale()
getUniformNormalScale(
scope):PBShaderExp
Defined in: libs/scene/src/material/mixins/lit.ts:29
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getUniformNormalScale
getEnvLightIrradiance()
getEnvLightIrradiance(
scope,normal):PBShaderExp
Defined in: libs/scene/src/material/mixins/lit.ts:30
Parameters
scope
PBInsideFunctionScope
normal
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getEnvLightIrradiance
getEnvLightRadiance()
getEnvLightRadiance(
scope,reflectVec,roughness):PBShaderExp
Defined in: libs/scene/src/material/mixins/lit.ts:31
Parameters
scope
PBInsideFunctionScope
reflectVec
PBShaderExp
roughness
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getEnvLightRadiance
calculateViewVector()
calculateViewVector(
scope,worldPos):PBShaderExp
Defined in: libs/scene/src/material/mixins/lit.ts:36
Parameters
scope
PBInsideFunctionScope
worldPos
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateViewVector
calculateReflectionVector()
calculateReflectionVector(
scope,normal,viewVec):PBShaderExp
Defined in: libs/scene/src/material/mixins/lit.ts:37
Parameters
scope
PBInsideFunctionScope
normal
PBShaderExp
viewVec
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateReflectionVector
calculateTBN()
calculateTBN(
scope,worldPos,worldNormal?,worldTangent?,worldBinormal?):PBShaderExp
Defined in: libs/scene/src/material/mixins/lit.ts:42
Parameters
scope
PBInsideFunctionScope
worldPos
PBShaderExp
worldNormal?
PBShaderExp
worldTangent?
PBShaderExp
worldBinormal?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateTBN
calculateNormal()
calculateNormal(
scope,worldPos,worldNormal?,worldTangent?,worldBinormal?):PBShaderExp
Defined in: libs/scene/src/material/mixins/lit.ts:49
Parameters
scope
PBInsideFunctionScope
worldPos
PBShaderExp
worldNormal?
PBShaderExp
worldTangent?
PBShaderExp
worldBinormal?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateNormal
calculateLightAttenuation()
calculateLightAttenuation(
scope,type,worldPos,posRange,dirCutoff,extra?):PBShaderExp
Defined in: libs/scene/src/material/mixins/lit.ts:63
Parameters
scope
PBInsideFunctionScope
type
PBShaderExp
worldPos
PBShaderExp
posRange
PBShaderExp
dirCutoff
PBShaderExp
extra?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateLightAttenuation
calculateLightDirection()
calculateLightDirection(
scope,type,worldPos,posRange,dirCutoff):PBShaderExp
Defined in: libs/scene/src/material/mixins/lit.ts:71
Parameters
scope
PBInsideFunctionScope
type
PBShaderExp
worldPos
PBShaderExp
posRange
PBShaderExp
dirCutoff
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateLightDirection
calculateShadow()
calculateShadow(
scope,worldPos,worldNormal,NoL):PBShaderExp
Defined in: libs/scene/src/material/mixins/lit.ts:78
Parameters
scope
PBInsideFunctionScope
worldPos
PBShaderExp
worldNormal
PBShaderExp
NoL
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateShadow
forEachLight()
forEachLight(
scope,callback):void
Defined in: libs/scene/src/material/mixins/lit.ts:84
Parameters
scope
PBInsideFunctionScope
callback
(this, type, posRange, dirCutoff, colorIntensity, extra, shadow) => void
Returns
void
Inherited from
PBRBluePrintMaterial.forEachLight
fresnelSchlick()
fresnelSchlick(
scope,cosTheta,F0,F90):PBShaderExp
Defined in: libs/scene/src/material/mixins/pbr/brdf.ts:14
Parameters
scope
PBInsideFunctionScope
cosTheta
PBShaderExp
F0
PBShaderExp
F90
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.fresnelSchlick
distributionGGX()
distributionGGX(
scope,NdotH,alphaRoughness):PBShaderExp
Defined in: libs/scene/src/material/mixins/pbr/brdf.ts:20
Parameters
scope
PBInsideFunctionScope
NdotH
PBShaderExp
alphaRoughness
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.distributionGGX
visGGX()
visGGX(
scope,NdotV,NdotL,alphaRoughness):PBShaderExp
Defined in: libs/scene/src/material/mixins/pbr/brdf.ts:21
Parameters
scope
PBInsideFunctionScope
NdotV
PBShaderExp
NdotL
PBShaderExp
alphaRoughness
PBShaderExp
Returns
PBShaderExp
Inherited from
getCommonData()
getCommonData(
scope,albedo,normal,viewVec,TBN):PBShaderExp
Defined in: libs/scene/src/material/mixins/pbr/common.ts:53
Parameters
scope
PBInsideFunctionScope
albedo
PBShaderExp
normal
PBShaderExp
viewVec
PBShaderExp
TBN
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getCommonData
getCommonDatasStruct()
getCommonDatasStruct(
scope):ShaderTypeFunc
Defined in: libs/scene/src/material/mixins/pbr/common.ts:68
Parameters
scope
PBInsideFunctionScope
Returns
ShaderTypeFunc
Inherited from
PBRBluePrintMaterial.getCommonDatasStruct
getF0()
getF0(
scope):PBShaderExp
Defined in: libs/scene/src/material/mixins/pbr/common.ts:70
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
getSheenAlbedoScaling()
getSheenAlbedoScaling(
scope,Ndot,sheenColor,sheenRoughness):PBShaderExp
Defined in: libs/scene/src/material/mixins/pbr/common.ts:71
Parameters
scope
PBInsideFunctionScope
Ndot
PBShaderExp
sheenColor
PBShaderExp
sheenRoughness
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSheenAlbedoScaling
getSheenAlbedoScalingForDirect()
getSheenAlbedoScalingForDirect(
scope,NoV,NoL,sheenColor,sheenRoughness):PBShaderExp
Defined in: libs/scene/src/material/mixins/pbr/common.ts:77
Parameters
scope
PBInsideFunctionScope
NoV
PBShaderExp
NoL
PBShaderExp
sheenColor
PBShaderExp
sheenRoughness
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getSheenAlbedoScalingForDirect
directLighting()
directLighting(
scope,lightDir,lightColor,normal,viewVec,commonData,diffuseScale,specularScale,sourceRadiusFactor,outColor):void
Defined in: libs/scene/src/material/mixins/pbr/common.ts:84
Parameters
scope
PBInsideFunctionScope
lightDir
PBShaderExp
lightColor
PBShaderExp
normal
PBShaderExp
viewVec
PBShaderExp
commonData
PBShaderExp
diffuseScale
PBShaderExp
specularScale
PBShaderExp
sourceRadiusFactor
PBShaderExp
outColor
PBShaderExp
Returns
void
Inherited from
PBRBluePrintMaterial.directLighting
directRectLight()
directRectLight(
scope,worldPos,normal,viewVec,commonData,posRange,axisX,axisY,colorIntensity,outColor):void
Defined in: libs/scene/src/material/mixins/pbr/common.ts:96
Parameters
scope
PBInsideFunctionScope
worldPos
PBShaderExp
normal
PBShaderExp
viewVec
PBShaderExp
commonData
PBShaderExp
posRange
PBShaderExp
axisX
PBShaderExp
axisY
PBShaderExp
colorIntensity
PBShaderExp
outColor
PBShaderExp
Returns
void
Inherited from
PBRBluePrintMaterial.directRectLight
getVertexColor()
getVertexColor(
scope):PBShaderExp
Defined in: libs/scene/src/material/mixins/vertexcolor.ts:11
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.getVertexColor
hasConnectedOutput()
hasConnectedOutput(
name):boolean
Defined in: libs/scene/src/material/pbrblueprint.ts:208
Parameters
name
Returns
boolean
Inherited from
PBRBluePrintMaterial.hasConnectedOutput
applyBlueprintOutputUniformValues()
applyBlueprintOutputUniformValues(
bindGroup):void
Defined in: libs/scene/src/material/pbrblueprint.ts:217
Binds fragment-stage uniforms consumed while evaluating blueprint PBR outputs.
Parameters
bindGroup
BindGroup
Material bind group used by the output evaluation shader.
Returns
void
Inherited from
PBRBluePrintMaterial.applyBlueprintOutputUniformValues
clone()
clone():
PBRBluePrintMaterial
Defined in: libs/scene/src/material/pbrblueprint.ts:221
Create a shallow clone of this material. Subclasses should override to copy custom fields.
Returns
Inherited from
vertexShader()
vertexShader(
scope):void
Defined in: libs/scene/src/material/pbrblueprint.ts:242
Vertex shader hook. Prepares common inputs (skin/morph/instancing), varyings, and pass-dependent outputs. Override to implement per-vertex logic; use ShaderHelper as needed.
Parameters
scope
PBFunctionScope
Vertex shader function scope.
Returns
void
void
Inherited from
PBRBluePrintMaterial.vertexShader
fragmentShader()
fragmentShader(
scope):void
Defined in: libs/scene/src/material/pbrblueprint.ts:340
Fragment shader hook. Declares pass-dependent uniforms (e.g., opacity, objectColor, alphaCutoff). Override to implement per-fragment logic, and call outputFragmentColor to finalize writes.
Parameters
scope
PBFunctionScope
Fragment shader function scope.
Returns
void
void
Inherited from
PBRBluePrintMaterial.fragmentShader
applyUniformValues()
applyUniformValues(
bindGroup,ctx,pass):void
Defined in: libs/scene/src/material/pbrblueprint.ts:354
Submit material uniforms/resources to the material bind group (set 2). Handles alpha cutoff, opacity (non-instanced transparent), OIT, object color, and TAA strength.
Parameters
bindGroup
BindGroup
The material bind group to write into.
ctx
Current draw context.
pass
number
Current material pass index.
Returns
void
void
Inherited from
PBRBluePrintMaterial.applyUniformValues
_createHash()
protected_createHash():string
Defined in: libs/scene/src/material/pbrblueprint.ts:365
Returns
string
Inherited from
PBRBluePrintMaterial._createHash
calculateAlbedoColor()
calculateAlbedoColor(
scope,uv?):PBShaderExp
Defined in: libs/scene/src/material/pbrblueprint.ts:376
Parameters
scope
PBInsideFunctionScope
uv?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateAlbedoColor
calculateMetallic()
calculateMetallic(
scope,albedo,normal):PBShaderExp
Defined in: libs/scene/src/material/pbrblueprint.ts:391
Parameters
scope
PBInsideFunctionScope
albedo
PBShaderExp
normal
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateMetallic
calculateRoughness()
calculateRoughness(
scope,albedo,normal):PBShaderExp
Defined in: libs/scene/src/material/pbrblueprint.ts:399
Parameters
scope
PBInsideFunctionScope
albedo
PBShaderExp
normal
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateRoughness
calculateSpecularFactor()
calculateSpecularFactor(
scope,albedo,normal):PBShaderExp
Defined in: libs/scene/src/material/pbrblueprint.ts:407
Parameters
scope
PBInsideFunctionScope
albedo
PBShaderExp
normal
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateSpecularFactor
calculateCommonData()
calculateCommonData(
scope,albedo,normal,viewVec,TBN,data):void
Defined in: libs/scene/src/material/pbrblueprint.ts:421
Parameters
scope
PBInsideFunctionScope
albedo
PBShaderExp
normal
PBShaderExp
viewVec
PBShaderExp
TBN
PBShaderExp
data
PBShaderExp
Returns
void
Inherited from
PBRBluePrintMaterial.calculateCommonData
calculateEmissiveColor()
calculateEmissiveColor(
scope):PBShaderExp
Defined in: libs/scene/src/material/pbrblueprint.ts:474
Parameters
scope
PBInsideFunctionScope
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateEmissiveColor
calculateNormalAndTBN()
calculateNormalAndTBN(
scope,worldPos,worldNormal?,worldTangent?,worldBinormal?):PBShaderExp
Defined in: libs/scene/src/material/pbrblueprint.ts:489
Parameters
scope
PBInsideFunctionScope
worldPos
PBShaderExp
worldNormal?
PBShaderExp
worldTangent?
PBShaderExp
worldBinormal?
PBShaderExp
Returns
PBShaderExp
Inherited from
PBRBluePrintMaterial.calculateNormalAndTBN
indirectLighting()
indirectLighting(
scope,normal,viewVec,commonData,outColor,outRoughness?,outDiffuseColor?):void
Defined in: libs/scene/src/material/pbrblueprint.ts:547
Parameters
scope
PBInsideFunctionScope
normal
PBShaderExp
viewVec
PBShaderExp
commonData
PBShaderExp
outColor
PBShaderExp
outRoughness?
PBShaderExp
outDiffuseColor?
PBShaderExp
Returns
void
Inherited from
PBRBluePrintMaterial.indirectLighting
isMaterialTextureEnabled()
protectedisMaterialTextureEnabled(name):boolean
Defined in: libs/scene/src/material/pbrblueprint.ts:652
Parameters
name
string
Returns
boolean
Inherited from
PBRBluePrintMaterial.isMaterialTextureEnabled
evaluateBlueprintOutputs()
evaluateBlueprintOutputs(
scope,inputs?):PBRBlueprintOutputMap
Defined in: libs/scene/src/material/pbrblueprint.ts:690
Evaluates the fragment blueprint and returns all PBR surface outputs.
Parameters
scope
PBInsideFunctionScope
Shader function scope used to generate output expressions.
inputs?
Optional explicit surface inputs. Missing values use the active draw scope.
Returns
A complete output map with defaults for graph outputs that are not connected.
Inherited from
PBRBluePrintMaterial.evaluateBlueprintOutputs
copyFrom()
copyFrom(
other):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:215
Copy common MeshMaterial properties from another material. Call super.copyFrom(other) first when overriding in subclasses.
Parameters
other
this
Source material.
Returns
void
Overrides
setMaterialPropertyOverrides()
setMaterialPropertyOverrides(
propNames):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:254
Parameters
propNames
Iterable<string>
Returns
void
getMaterialPropertyOverrides()
getMaterialPropertyOverrides():
string[]
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:258
Returns
string[]
markMaterialPropertyOverridden()
markMaterialPropertyOverridden(
propName):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:262
Parameters
propName
string
Returns
void
isMaterialPropertyOverridden()
isMaterialPropertyOverridden(
propName):boolean
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:266
Parameters
propName
string
Returns
boolean
setOverrides()
setOverrides(
uniformValues,uniformTextures):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:286
Parameters
uniformValues
uniformTextures
Returns
void
getOverrideUniformValues()
getOverrideUniformValues():
object[]
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:314
Returns
object[]
getOverrideUniformTextures()
getOverrideUniformTextures():
object[]
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:323
Returns
object[]
getDiscardedOverridesForParent()
getDiscardedOverridesForParent(
parentMaterial):PBRBluePrintMaterialInstanceDiscardedOverrides
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:337
Parameters
parentMaterial
Returns
PBRBluePrintMaterialInstanceDiscardedOverrides
changeParentMaterial()
changeParentMaterial(
parentMaterial,parentMaterialId?):PBRBluePrintMaterialInstanceDiscardedOverrides
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:358
Parameters
parentMaterial
parentMaterialId?
string
Returns
PBRBluePrintMaterialInstanceDiscardedOverrides
hasReflectionModeOverride()
hasReflectionModeOverride():
boolean
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:391
Returns
boolean
setBlueprintInstanceReflectionMode()
setBlueprintInstanceReflectionMode(
val,inherited?):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:395
Parameters
val
inherited?
boolean = false
Returns
void
syncInheritedSubsurfaceProfile()
syncInheritedSubsurfaceProfile(
parentProfile):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:425
Parameters
parentProfile
Returns
void
setBlueprintInstanceSubsurfacePreset()
setBlueprintInstanceSubsurfacePreset(
val):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:433
Parameters
val
Returns
void
setBlueprintInstanceSubsurfaceStrength()
setBlueprintInstanceSubsurfaceStrength(
val):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:437
Parameters
val
number
Returns
void
setBlueprintInstanceSubsurfaceScale()
setBlueprintInstanceSubsurfaceScale(
val):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:441
Parameters
val
number
Returns
void
setBlueprintInstanceSubsurfaceProfileValue()
setBlueprintInstanceSubsurfaceProfileValue<
K>(propName,key,value):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:445
Type Parameters
K
K extends keyof SubsurfaceProfile
Parameters
propName
string
key
K
value
Returns
void
setParentMaterial()
setParentMaterial(
parentMaterial,parentMaterialId?):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:465
Parameters
parentMaterial
parentMaterialId?
string
Returns
void
syncInheritedUniforms()
syncInheritedUniforms(
parentMaterial?):void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:478
Parameters
parentMaterial?
PBRBluePrintMaterial = ...
Returns
void
onDispose()
protectedonDispose():void
Defined in: libs/scene/src/material/pbrblueprint_instance.ts:567
Dispose the material and release GPU-side resource references.
- Unregisters from the global registry.
- Disposes the per-material bind groups kept in
_states.
Returns
void