Documentation / scene / getDefaultTexture2D
Function: getDefaultTexture2D()
getDefaultTexture2D():
Texture2D
Defined in: libs/scene/src/utility/blueprint/material/texture.ts:43
Gets or creates the default 2D texture
Returns
Texture2D
A 1x1 white Texture2D instance
Remarks
Returns a 1x1 white (255, 255, 255, 255) texture used as a fallback when no texture is assigned to a texture node.