Documentation / scene / getDefaultTextureCube
Function: getDefaultTextureCube()
getDefaultTextureCube():
TextureCube
Defined in: libs/scene/src/utility/blueprint/material/texture.ts:87
Gets or creates the default cubemap texture
Returns
TextureCube
A 1x1 white TextureCube instance
Remarks
Returns a 1x1 white (255, 255, 255, 255) cubemap texture (all 6 faces white) used as a fallback when no texture is assigned to a cubemap texture node.