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Documentation / scene / whiteNoise

Function: whiteNoise() ​

whiteNoise(scope, p): PBShaderExp

Defined in: libs/scene/src/shaders/noise.ts:193

Generate uniform distributed white noise from a vec2

Parameters ​

scope ​

PBInsideFunctionScope

Current shader scope

p ​

PBShaderExp

random seed

Returns ​

PBShaderExp

random float value

Released under the MIT License.