Documentation / scene / FrameResourceRequirements
Interface: FrameResourceRequirements
Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:2
Frame resources requested before Forward+ module setup.
Properties
motionVector?
optionalmotionVector?:boolean
Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:3
hiZ?
optionalhiZ?:boolean
Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:4
hiZNearest?
optionalhiZNearest?:boolean
Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:12
The Hi-Z pyramid's nearest-depth channel, for proximity queries.
Implies FrameResourceRequirements.hiZ - it is a second channel of the same pyramid, not a separate resource - and costs that pyramid's bandwidth twice over, so it is requested separately from it.
sceneNormal?
optionalsceneNormal?:boolean
Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:13
sceneRoughness?
optionalsceneRoughness?:boolean
Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:14
shadowMask?
optionalshadowMask?:boolean
Defined in: libs/scene/src/render/rendergraph/frame_resource_requirements.ts:15